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Old 02-20-07, 12:18 PM   #1
danurve
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Additional time-line Radio Messages *Released*

Greetings;

I have been working on a time-line collection Radio message enhancement for Silent Hunter III. The additional messages liven up game play. I am wondering if there would be an interest to a release of this, as a messages_en.txt mod of sorts. But first, a little advise or help please.

Currently it has some 400 additional Radio messages that are historically accurate for late 1939 through early 1945. The better percentages (about 2/3) of the messages are related to events in the Atlantic & Mediterranean. The rest include some Pacific & supplemental messages. Recorded warships sunk by certain U-boats, Kriegsmarine & other war related events, other newsworthy events related to the war.

Messages are broadcasted around 1600; days with multiple messages are split up by hours give or take. I figure that’s ok.

I followed the stock format;

From: Naval High Command
To: German forces at sea
(Message)
Bdu.

The format is plain, figured that’s ok to because these are general messages, unless there are better formats. Also a lot of the messages include a date, some don’t. At first I thought this be good to break it up, now I’m not so sure.
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Old 02-20-07, 12:21 PM   #2
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Go for it
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Old 02-20-07, 12:22 PM   #3
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I don't really have any advice as far as format ( someone will ), but i like the idea, this would be a nice addition Keep at it.

Edit: This is not directly related, but you may be interested in it. Similar concept as far a livening the game up a bit.

http://www.subsim.com/radioroom/show...ight=text+mods
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Old 02-20-07, 01:01 PM   #4
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I think if you put a date on the messages it might not coincide with dates the player has picked.
But I like the idea of new messages
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Old 02-20-07, 01:18 PM   #5
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Quote:
Originally Posted by sunvalleyslim
I think if you put a date on the messages it might not coincide with dates the player has picked.
But I like the idea of new messages
In the format the game uses the messages are sent in line with the game time
They already have the date on them anyway
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Old 02-20-07, 08:30 PM   #6
danurve
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Quote:
Originally Posted by reallydedpoet
I don't really have any advice as far as format ( someone will ), but i like the idea, this would be a nice addition Keep at it.

Edit: This is not directly related, but you may be interested in it. Similar concept as far a livening the game up a bit.

http://www.subsim.com/radioroom/show...ight=text+mods
That link is for a different type of text editing to alter or rotate in-game msg's from your WO, CE etc. Requires Commander for the file but It does work great!

The jazz I'm working on is for broadcasted radio Messages "M" when received.
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Old 02-20-07, 08:38 PM   #7
danurve
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Quote:
Originally Posted by sunvalleyslim
I think if you put a date on the messages it might not coincide with dates the player has picked.
But I like the idea of new messages
Well this is a time-line so if you start a carrer early (starting) war you will see what messages are sent for the days & time played, and so on when available. If your carrer is say in late `40 then what messages were for earlier dates would't be sent at all.
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Old 02-20-07, 08:46 PM   #8
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Progress report; additional (Atlantic / Med.) supplimental messages added, now totaling 445+ time-line radio messages. When I'm done I estimate there should be just over 475.
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Old 02-20-07, 10:10 PM   #9
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Quote:
Originally Posted by danurve
Quote:
Originally Posted by reallydedpoet
I don't really have any advice as far as format ( someone will ), but i like the idea, this would be a nice addition Keep at it.

Edit: This is not directly related, but you may be interested in it. Similar concept as far a livening the game up a bit.

http://www.subsim.com/radioroom/show...ight=text+mods
That link is for a different type of text editing to alter or rotate in-game msg's from your WO, CE etc. Requires Commander for the file but It does work great!

The jazz I'm working on is for broadcasted radio Messages "M" when received.
Yeah, it was just an FYI, like what you are doing here
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Old 02-20-07, 11:17 PM   #10
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Do I understand you right.
At 1600 hrs each day there will be a radio message from BDU? The idea is to surface or be on the surface at this time and receive the message?
If so, this sounds like a terrific idea.
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Old 02-21-07, 10:09 AM   #11
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Quote:
Originally Posted by danurve
Greetings;

I have been working on a time-line collection Radio message enhancement for Silent Hunter III. The additional messages liven up game play. I am wondering if there would be an interest to a release of this, as a messages_en.txt mod of sorts. But first, a little advise or help please.

Currently it has some 400 additional Radio messages that are historically accurate for late 1939 through early 1945. The better percentages (about 2/3) of the messages are related to events in the Atlantic & Mediterranean. The rest include some Pacific & supplemental messages. Recorded warships sunk by certain U-boats, Kriegsmarine & other war related events, other newsworthy events related to the war.

Messages are broadcasted around 1600; days with multiple messages are split up by hours give or take. I figure that’s ok.

I followed the stock format;

From: Naval High Command
To: German forces at sea
(Message)
Bdu.

The format is plain, figured that’s ok to because these are general messages, unless there are better formats. Also a lot of the messages include a date, some don’t. At first I thought this be good to break it up, now I’m not so sure.
Would be great if you could give the messages to German and French members for translation into their language.
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Old 02-21-07, 12:39 PM   #12
ReallyDedPoet
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Quote:
Originally Posted by danurve
Progress report; additional (Atlantic / Med.) supplimental messages added, now totaling 445+ time-line radio messages. When I'm done I estimate there should be just over 475.
Great, looking forward to it
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Old 02-22-07, 03:10 PM   #13
danurve
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Progress report; Body of the messages are done! Total for this release is 483.
For the most part I'd say it's ready to go, I'd like to finish up the read-me file, and get some opinions on the format before I zip/rar it up.
Here's a few examples of the messages. They are in the current (stock) format:


Please check the next post for a few examples of alternates.
The first example is stock, and the next are just different ways to present the message body.
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Old 02-22-07, 03:10 PM   #14
danurve
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The following are a few exammples of how radio messages can be presented. I might mix it up a little bit.
I don't want to open a can of worms but I'm realy looking for opinions - suggestions on what looks better. (these message examples will not be in the release)
1 Stock - plain format.

2 Stock format with extra spaces.

3 Message directed to your u-boat.
(this would need to be limited because most messages are general information)

4 Message including date sent/broadcasted)
Yes I know it shows the u-boat # but that could easily be changed to "German forces at sea" or some jazz.

Opionins - suggestions?
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Old 02-23-07, 08:30 AM   #15
hyperion2206
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Quote:
Originally Posted by danurve
The following are a few exammples of how radio messages can be presented. I might mix it up a little bit.
I don't want to open a can of worms but I'm realy looking for opinions - suggestions on what looks better. (these message examples will not be in the release)
1 Stock - plain format.

2 Stock format with extra spaces.

3 Message directed to your u-boat.
(this would need to be limited because most messages are general information)

4 Message including date sent/broadcasted)
Yes I know it shows the u-boat # but that could easily be changed to "German forces at sea" or some jazz.

Opionins - suggestions?
Number 4 is the best I think. Would be great if the messages could be translated into German, don't you think?
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