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#1 |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
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I have been trying to place lighthouses around the UK (bored stiff) using the Trinity House website locations. I have , for example, set the location of Bishops Rock L/H as follows:-
[Location 240] Long=-6.445 Lat=49.87166667 Heading=0 OnLand=false ShowOnMap=true FileName=Lighthouse LocationName=Bishops Rock The OnLand parameter when set to false sets the lighthouse floating above the sea (approx 3m) and the same parameter set to true means the lighthouse doesn't show at all. The config parameters at the beginning of the file :- [Config] MinBuildingTerrainHeight=3 ;[meters] minimum terrain height for placing buildings MaxBuildingSlope=0.25 ;[0..1] maximum slope for a biulding to be placed don't seem to have any affect at all. My 1st question is - what can you set to show the lighthouse at sea level rather than approx 3m above? My 2nd question is - How do you get these lighthouses to display on the in-game "navigational" ![]() Waiting in anticipation......... MLF
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#2 |
Pacific Aces Dev Team
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I do not remember details since I did it quite some time ago but I guess you can take a look at how it was done in my Lighthouse mod. I placed lighthouses on land with the help of the Mission editor by zooming-in to get exact coordinates. Lighthouses show up in the Mission editor when the campaign LND layer is loaded. I never looked into the issue of getting lighthouses on the navigational charts.
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#3 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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#4 |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
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Sergei
The Bishop Rock LH was stuck on a rock west of the Scilly isles. Unfortunately that rock isn't modelled, so basically the lighthouse is at sea. I just dont understand why there is a gap between its base and the sea. Doesn't matter that much - just a little annoyance. Letum :rotfl: :rotfl: :rotfl:
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#5 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
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Are there limits to how many lighthouses you can put in an sh3 world? I have been wanting to add lighthouses to florida and gulf coast states...but, I'm not sure how many are too many....
Is something like this feasible? or would it affect performance? ![]() |
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#6 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
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Wow, I would love to see that, just would have to get over there
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