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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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U-boat.net is a very cool site - I had forgotten that I had subscribed to it a while back, but when I remembered it I went in and was browsing around and I found this picture of a tanker that had been hit by a torp from a u-boat in the Gulf off of Florida:
![]() The cool part was that I was out tanker-hunting myself last night in my Type IXB just a few days and a couple of hundred miles away from the spot where the one above got hit in July 1942, and after about 3 hours or so (game time) the tanker I had hit looked pretty much like the one in the picture above (not even quite as bad, as far as the level of fire goes, but almost exactly the same in terms of the degree of flooding/settling). I was about to leave figuring that it would certainly sink anyway and cursing (sort of) the GW damage model for not having a ship that was damaged that badly hurry up and sink faster. However, I decided to go ahead and finish her off with another torp even though it seemed like GW was making me waste a torp just to get the kill credit. However, after seeing the above picture I'm really liking the GW damage model even more than I did before - as it turns out, even though the crew of the above tanker had already abandoned ship and it sure looks like she would have been a goner, the fires eventually abated and some of the survivors re-boarded her and one of the rescue ships got the tanker towed safely back to port for repairs. Makes me glad I went ahead and finished mine off last night even at the expense of that extra torp, and makes me appreciate even more the work the NYGM and GW folks have done to so improve the ship damage modeling in this game. Keep up the great work ![]()
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![]() Last edited by panthercules; 07-15-06 at 03:44 PM. |
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#2 |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
Posts: 470
Downloads: 41
Uploads: 0
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Here's the story of the Texaco SS Ohio:
http://www.usmm.org/malta.html I've found the GW damage model to be very convincing. I attacked a convoy and made a point of targeting a large tanker. I got 2 eels into her, but was forced down and away by a DD and a Corvette working together (very realistic cooperation). I took about 20% hull damage from their pounding. I got a way and did an end run back into position, and found the tanker head down and listing to starboard very realistically but still making 11 knots and keeping up. I could not get into shooting position on her in the middle of the convoy, so I picked off 2 medium cargos in an outside lane. Both took 2 eels. The first slowed steadily after being hit and finally rolled and sank after about 45-minutes real time. The second cargo exploded in flames after the 1st eel, and the 2nd broke her back, and she went straight down in seconds. I got another pasting from a couple of Corvettes and finally got away with 27% total hull damage. I did not risk another convoy attack that trip.
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Commander Hiram Cassedy: "Tigrone has saved the Air Force and is now returning to Iwo Jima with 28 rescued zoomies." B-29 SNUFFY & THE SHIF'LESS SKONKS among them. I've a broom at the mast said he, for the broom is a sign for me, that wherever I go, I sweep the mighty sea. |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Good story that
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