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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2006
Posts: 23
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As the topic says, what mods are you using?
I am pretty new in this game, so if you are using a "must have" mod, please tell me about it ![]() |
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#2 |
Weps
![]() Join Date: Jan 2006
Location: Seattle, WA
Posts: 358
Downloads: 0
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Well, this question pops up a couple of times a week on this forum. I think the first thing is the JSGME mod enabler, this keeps your mod intallations organized and easy to install/uninstall/re-install.
Next would be SH3 Commander mod. Lets you tweak many more game settings, and adds color and features to you career. After that I think the Harbor Traffic mod. Makes the campaign world much more interesting. After that, it depends on what you want out of your game. More realism, of for the Real U-Boat mod (Rub) or the Improved U-Boat mod. There a continuous debate as to which one of these is better. Check the details of each and decide which is best for yourself what features sound good to your style. There's tons of graphical and scenery enhancements, and numerous small little details that fix stock game bugs or shortcomings. And enhancements to the Nav map are essential, especially some of the tool packages when you start manual targetting. One other little mod that I find real useful is the FABC Slideout mod, adds a quick access gauges slideout making it easier to check your u-boat's vitals.
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"My, God! Those bulkheads! Did you hear them burst!" System: 40gb 5400rpm HD | Generic MB from around '02 | P4 2.6 400GHz | 1 GB PC2100 DDR (2 mismatched 512's) 16x CD-ROM | GeForce 7800 AGP | broken Radio Shack case fan | Ergonomic keyboard (missing a shift key) PS2 ball mouse | surge protector | USB 1.1 expansion card | Really cool surround-sound headphones |
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#3 |
Stowaway
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#4 |
Weps
![]() Join Date: Jan 2006
Location: Seattle, WA
Posts: 358
Downloads: 0
Uploads: 0
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"My, God! Those bulkheads! Did you hear them burst!" System: 40gb 5400rpm HD | Generic MB from around '02 | P4 2.6 400GHz | 1 GB PC2100 DDR (2 mismatched 512's) 16x CD-ROM | GeForce 7800 AGP | broken Radio Shack case fan | Ergonomic keyboard (missing a shift key) PS2 ball mouse | surge protector | USB 1.1 expansion card | Really cool surround-sound headphones |
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#5 |
Watch
![]() Join Date: Mar 2006
Posts: 23
Downloads: 0
Uploads: 0
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Yeah, yeah!
We are all pretending to be german u-boat captains, maybe we should stop speaking english :p Don't think english was very much used among the german sailors during wwii |
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#6 | |
Stowaway
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Actually when I originally saw the post I thought it was another freakish mod similar to the 'Dead Men Rising' thread. Instead of incoming aircraft, I thought it was going to have evil witches on flying brooms throwing fireballs at us! ![]() |
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#7 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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sh3 commander
waw realsim RUB 1.45 FUBARS skins Spy_Sat_Less_Traffic A couple of sound mods ***************************************** |
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#8 |
Mate
![]() Join Date: Feb 2006
Posts: 57
Downloads: 0
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rub 1.45
sh3Cmdr Harbor traffic some sound packs skins BordInstrument BlueNightMap Additional merchants crew uniforms ... ... ... |
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#9 |
Stowaway
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Mods I'm currently using:
20/20 Contact Reduction Mod-Pentallion Additional Merchants Pack-Sergbuto Ail Das Boot Officers Mod-Ailantic Ail Navigation Map-Ailantic Ail Sky Mod-Ailantic Ail Small Moon Mod-Ailantic Airpower 1.4c AI Sonar Fix-Jungman Atmosphere_Mod_16_km_version 2[0]DARK Bordinstrumente 1.0-OakGroove Bordinstrumente 1.0 Low Contrast Scope-OakGroove Bordinstrumente 1.0 TDC Fix-OakGroove Bowspray 1.2-FB Sale U-999 Canal Mods-Ref (With cities & ships by CCIP) DasBoot clothes Emblem 20-Evil Jester 76 German Hits (BIG music collection!) Harbour Traffic 1.47 High Detail C2-Juju High Detail C3-Juju High Detail Elco PT-Juju High Detail External Cargo-Juju High Detail Fletcher-Juju High Detail Flower-Juju High Detail Guns 'n' Stuff-Juju Improved Smoke-Iambecomelife Marhk's Mediterannean Seawater Fix-Marhkimov Merchant Variety Pack-Iambecomelife Nationality Mod-Sergbuto newranges Pinup Girl #48-Tikigod radiolog1241-IrishRed Real Depth Charge Fix-Jungman Real U-Boat 1.45-Beery and others Sailor Steve's Sound Collection (almost all from DBSM)-Lafeeverted, D.J. Funk and others SH3 Commander 2.4 (this includes several mods I was using before, including Bigwaves, Merchant Variety Pack)-JScones SH3 Commander Combined Ship Pack-Iambecomelife SH3 Conning Tower Emblems-Kpt Zig SH3 Crush Depth Build 50-TimeTraveller Transparent Torp Background Screen-FB Sale U-999 T2 Range Mod Terrain Upgrade Transparent Dials Officer-FB Sale U-999 Type VII Realistic Hull Skin-Al U-boat Hat Emblems-OfficerPuppy U-boat Reflections Fix-Sergbuto Uniform Mod version 2-OfficerPuppy Victory Skin Mod-Seagate I also have several sound mods I got from other sources and didn't save the readmes, including alternate diesel sounds and KptnLt Eric Karle's Interior Life Mod, which I further modified by laying the DBSM Ambient Interior under it. Some of these are also included in RUB, so have been superceded. There are a few I kept the files for, but not the readme, so I don't have the creators' names. I apologize. |
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#10 |
Swabbie
![]() Join Date: Jan 2006
Posts: 13
Downloads: 13
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It looks like there is very little of the original code left on your manchine now Steve.
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#11 |
Stowaway
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Oh, my list is one of the shorter ones.
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#12 |
Stowaway
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#13 | |
Weps
![]() Join Date: Jan 2006
Location: Seattle, WA
Posts: 358
Downloads: 0
Uploads: 0
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__________________
"My, God! Those bulkheads! Did you hear them burst!" System: 40gb 5400rpm HD | Generic MB from around '02 | P4 2.6 400GHz | 1 GB PC2100 DDR (2 mismatched 512's) 16x CD-ROM | GeForce 7800 AGP | broken Radio Shack case fan | Ergonomic keyboard (missing a shift key) PS2 ball mouse | surge protector | USB 1.1 expansion card | Really cool surround-sound headphones |
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#14 | |
Stowaway
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#15 | |
Fleet Admiral
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