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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
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Not Your Grand Mothers RUB Campaign Mod Ver 1.1 is now available.
There are two versions of the Mod, one version is for NON rub installs i.e. SHIII patched to Ver 1.4b only and a SHIII 1.4b with RUB 1.45 installed. The difference between the versions is minor. RUB 1.45 includes two additional ships, the NHOS Hospital Ship & NKGM Large Cargo ship. There were only 5 instances that needed changing. These two ships have been substituted with the British Auxiliary Cruiser and the Troop Transport in the NON rub version of Not Your Grand Mothers RUB Campaign Mod Ver 1.0 as if you do not have the MHOS & NKGM ships then the game would not load the mission. As to include these ships would add another 6+ Mb’s I chose not to do that. Not Your Grand Mothers RUB Campaign Mod Ver 1.1 NON rub Version Not Your Grand Mothers RUB Campaign Mod Ver 1.1 RUB 1.45 Version |
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#2 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
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Downloading now Teddy, Thanks.
Perfect timing I just returned to Brest in a beat to death VIIC with 21% hull integrity so I'll install immediately.
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Nuke 'em till they glow! |
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#3 |
Sparky
![]() Join Date: May 2005
Location: Franken
Posts: 156
Downloads: 81
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Downloading Now
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www.forces-of-war.biz |
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#4 |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
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looks good thanks, downloading now!
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#5 |
Ensign
![]() Join Date: Sep 2005
Location: Irmo, SC, USA
Posts: 229
Downloads: 40
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You say in your readme file three times:
CREW RATINGS. Programmatically changed all values for “CrewRating=0” to “CrewRating=1” and (original) “CrewRating=1” to “CrewRating=2”. (Teddy Bär’s original idea.) What CrewRating are you talking about ??? |
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Downloaded, thanks Teddy.
Now to get back to port to load the mod. Just sank over 50,000 tons of shipping. Got the Corvette and Aux Cruiser which left the convoy completely unprotected. Sank 3 "heavy" ships with DG while waiting for torps to load. Twas a very good patrol. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#7 |
中国水兵
![]() Join Date: Apr 2005
Posts: 270
Downloads: 0
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Cant wait to get back to port to try.
only 45 more days left on WaW patrol 15 ![]() Rats it went down in the middle of the dl. Went back to page it said no data guess its crowded now I gotta wait. anywhere else? oh well back to the boat. Got it 6:21pm PST
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#8 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
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zombiewolf,
This is not a 'have to be in base' mod. This can be installed at any time. |
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#9 |
中国水兵
![]() Join Date: Apr 2005
Posts: 270
Downloads: 0
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using and enjoying it now
thanks ![]()
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#10 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
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yo u said u needed other certain mods for this one.. Where can i get those, never heard of em.
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#11 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
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![]() Quote:
It will however be part of a larger Mod package. |
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#12 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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Hi Teddy Bär,
I have just found out that in your hand edited entries (Hospital ships etc) you mixed up the order of the Type and Class properties in Campaign_RND: [RndGroup 1718.RndUnit 1] Type=103 Class=NHOS .. This should in fact be: [RndGroup 1718.RndUnit 1] Class=NHOS Type=103 At least that is how the mission editor would write it. I don't know if the entries get skipped when Sh3 reads you entries, but it is definitely a problem for applications that read the data sequentially, like my Sh3Gen. Looking forward to play your campaign! GlobalExplorer
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#13 | |
Fuel Supplier
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GlobalExplorer wrote:
Quote:
However, the data lines are not fixed within ship descriptions. SH3 can read them in any order. That's why they are written as: Type=103 Class=NHOS and not as: 103 ;; Type NHOS ;; Class. This is a fairly standard way of entering data into a class or structure, that (in principle) allows error checking as the data is read. Who knows whether the original programmers actually carried out error checking? But you should consider this for your own mod. Stiebler. |
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#14 | ||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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![]() Quote:
Have you ever tried to write a parser for the .mis files that uses something "safe" like GetPrivateProfileString() ?? I did, and, depending on the language, it takes 10-15 minutes to parse one of the .mis files. Thats because for every access in the form (Key,Section), the whole file must be searched. With ~200.000 lines in one file this gets a bit, er, slow. My current parser reads the file into an array, and then parses it in one direction. So in fact, it parses the whole file in a bit more than the time one (!) access to GetPrivateProfileString() takes. I'm not saying this is the best practice, but it is very fast, and I think Ubi will do it in a similar way, though probably more robust. I highly doubt that the order can be completely random, otherwise Ubis parser would be extremely slow. Smaller deviations like the example will work, but I personally would not mess with these things. This is just my personal opinion. But I think this is a bit like not paying attention to case sensitive names and saying: but it's working. In the long run, you will shoot yourself in the foot.
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#15 |
Captain
![]() Join Date: Apr 2005
Location: Wagga Wagga, NSW Australia
Posts: 519
Downloads: 40
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I have Not Your Grand Mothers Ship Damage Mod Beta 10.1.36-1
should I down load this new version and over write the files ? |
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