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Old 03-06-06, 11:09 AM   #1
JCWolf
Admiral
 
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
Default Quik guide on how to use ,HEMISENT's Thermal layers

This is nothing big , but i was on the midle of a patrol, and was informed of a Large convoy on the vecinity of where i was, and upon the atacking on the convoy, rememberd to create an in game
fotoarquive for beeing used as a Guide on how to use the amazing Mod created by HEMISENT the Thermal Layers....



Quik guide on how to use ,HEMISENT's Thermal layers!



After the succesed atack on the convoy as you see on the screens.


When you're detected by an enemy warship, trace an escape rote




And also trace an alternative escape rote when the enemy startes pinging on your subs position



What i do is this, , trace a second way point paralel to the last one
and that way i can turn the sub just when the enemy starts DC mi
sub, after riching the second cource i just trace the same way another paralel way point,
this way i make a zig zag cource and this gets more dificult for the enemy ship above to acuratly DC mi sub.






In that moment you're detected, there are some things
That you've got to do as fast as you can...
Pay atention at all times to his position and sounds,
and to the thermal Layers





This you've got to do fast,
- Reduce your speed if you're sub is going to fast.
- Goas deep as you can go, ( Remember your subs deph limit).
- Nominate manually or the automatic way your
Damage Control Team, and place them on the
damage control Departm.













Allways pay atention on this things

- Constant Enemy moving....
- Deph charge warnings from your officers...
- Changing colors of the Thermal Layer
- And enemy pinging you sounds.


Thermal Layers colors

Green - The enemy doesn't have a clue where you are

Yellow- They know there is something out there

Orange- They know aproxim. you're location

Red - They have located you.





Now with this Hemisent Thermal L. There are some more
midle colors variations that informe you on how close
the enemy is and if you pay atention an escape rote...
So remember how Greener it is the Layer is the right direction to escape...












Now an advise is that during that explaned above
You do this showed on this screenshots...
Use alternative escape waypoints ( that way you'll not need
to be tracing in a rush new rotes and using
the eraser just erase the waypoint where you're heading
and the sub will turn to the alternative waypoint
imediatlly, this way you're geting away and at the same
time avoyding precison targeting from the enemy above...

Also if you stop from time to time you'll live them
without the sound and there Hidrophones will not detect
you....

If by any reazon you think you're not deep anought
don't risk you're sub and crew , go deeper, tacking in
mind allways the Deph limit of your Sub...














In this next Screenshot, you can see the crew man reacting
to the intensive moment...





See in the next picks what hapends, if you do this
all steps corretly....













If everything was done by the book, maybe after submerging to Periscope Deph you can pick on him for a change, and maybe let
him take home with him one of your German suvenirs









Hope this helps you guys , cause really this Hemisent Mod
beside a fantastic one can really help you out in this
situations....


Also Hope you don't mind Hemisent but Add a link to your topic, and Mod here!!!

Link for Topic and Download

http://www.subsim.com/phpBB/viewtopic.php?t=48846

Yeah


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Links for my other works


Leer version

http://www.subsim.com/phpBB/viewtopic.php?t=49281


New Intro

http://www.subsim.com/phpBB/viewtopic.php?t=49406
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