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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2001
Location: Kennebunk,Maine USA
Posts: 14
Downloads: 11
Uploads: 0
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Every time I haven't used the game in awhile I totally forget the key to watch my torpedoes traveling to the target.Unless I'm totally blind,(and with age I'm getting there)!! ,I can't see it on my "Quick-Reference Card". Hopefully someone will take pitty on me and give me the key.This time I'll write it down on my card.Thanks.
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#2 |
Weps
![]() Join Date: Nov 2004
Posts: 355
Downloads: 33
Uploads: 0
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The V key
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It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. ![]() |
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#3 |
Swabbie
![]() Join Date: Dec 2001
Location: Kennebunk,Maine USA
Posts: 14
Downloads: 11
Uploads: 0
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Thank you.
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#4 |
Weps
![]() Join Date: Jan 2006
Location: Seattle, WA
Posts: 358
Downloads: 0
Uploads: 0
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"V" key is the event camera, it shows all relevant events: torps running in the water, sinking ships, depth charge attack runs, etc
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"My, God! Those bulkheads! Did you hear them burst!" System: 40gb 5400rpm HD | Generic MB from around '02 | P4 2.6 400GHz | 1 GB PC2100 DDR (2 mismatched 512's) 16x CD-ROM | GeForce 7800 AGP | broken Radio Shack case fan | Ergonomic keyboard (missing a shift key) PS2 ball mouse | surge protector | USB 1.1 expansion card | Really cool surround-sound headphones |
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