SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-15-06, 12:40 PM   #1
Capt Newt-iCoP
Nub
 
Join Date: Feb 2006
Posts: 4
Downloads: 0
Uploads: 0
Default Report Bugs 1.03??????

Worker321
This is a reported bug by Worker321, Worker is from China and wanted me to help him report this. Worker321 and I have been Playing for weeks started with 1.03b together, I’m not sure how long he has been playing over all. I copied his text from the Hypperlobby. 2/15/2006, I have not played enough to see what he means, but he claims it has happened to him more than once., Thanks Newt

Worker321, I find the official 1.03 patch has a new bug

Newt, what's new bug? This happens every time?

Worker321, in Akula, when I fire 4 torps. ,only two torps. run normal to attack target, others stop beside the boat.
When I fire 4 missile torps, only two missiles run normal to attack target, others also stop beside the boat

Worker321 , I also find the seawolf's torp has bug. When I fire 3 torps, the active torps seem to be not find the akula. But the akula is away from torps so close, it maybe 1000m between torps and akula. The torps still search on snake form

Pille12345 said, what I find troubling too is the diving/surfacing bug causing the boat to stop and kill the TAS
Capt Newt-iCoP is offline   Reply With Quote
Old 02-15-06, 03:18 PM   #2
OlegM
Engineer
 
Join Date: Dec 2001
Posts: 214
Downloads: 7
Uploads: 0
Default

OneShot is going to love this :rotfl:
OlegM is offline   Reply With Quote
Old 02-15-06, 05:50 PM   #3
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default Re: Report Bugs 1.03??????

Quote:
Originally Posted by Capt Newt-iCoP
Worker321

Worker321, in Akula, when I fire 4 torps. ,only two torps. run normal to attack target, others stop beside the boat.
When I fire 4 missile torps, only two missiles run normal to attack target, others also stop beside the boat

Worker321 , I also find the seawolf's torp has bug. When I fire 3 torps, the active torps seem to be not find the akula. But the akula is away from torps so close, it maybe 1000m between torps and akula. The torps still search on snake form
The first one may be the result of lag on MP. I can't reproduce it at all.

The second one is tough to judge completely, depending on the acoustic conditions and the layer this could be perfectly normal.
__________________
LW
LuftWolf is offline   Reply With Quote
Old 02-15-06, 05:55 PM   #4
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

Unless he can reproduce the first bug on single player, I'd have to say that it is lag related and is NOT new; it's been an issue with slow connections since 1.0.

I also agree that the 2nd "bug" is most likely correct behavior and that the torp was on the wrong side of the layer to acquire the target.
__________________
Molon Labe is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:22 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.