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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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Hi All have you had that sinking feeling for example I came across a large badly defended convoy in 1940 and in a wonderful position to take out a Cruise Liner
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#2 |
Weps
![]() Join Date: Dec 2004
Location: periscope depth
Posts: 354
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Aye!
Been there myself, worked my way in close one stormy night and nearly get run over by the giant.... ![]() |
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#3 |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
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Yes... and I find a bit silly, since the historical rules of engagement (Somebody mentioned it on the forum once, I think) were that no merchant ship was to be attacked unless:
a) it was visibly carrying troops or war material b) was known to carry espionage information or the like c) was armed d) was escorted by military e) WAS PART OF A CONVOY The logic behind this was that to keep things civilized you only attacked those ships that chose to participate in the war effort, and convoyed ships clearly fall in that category. In other words, a British Cruise liner all alone in the Caribean should be left alone becuase it probably only has tourists on it, on the other hand, any "neutral" ship whatsoever that forms up on an enemy's convoy should be fair game, bacause he's probably up to no good ![]() |
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#4 |
Lucky Jack
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#5 | |
Lucky Jack
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Dantenoc Said
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If you go around Hunting Neutral Ships thats one way to loose your renown points ![]() |
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#6 |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
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I just re-read the post and think I might have expresed myself in a confusing way... the rules of engagement that I mentioned are the way IT OUGHT TO BE, but the game doesn't care about that, so that's NOT how it works in SHIII. To SHIII neutral or enemy is only determined by nationality.
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#7 | |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
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![]() ![]() Gets you immersed enough ![]()
__________________
![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#8 |
Lucky Jack
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It's happen again new career a nice target a british light cruiser but this time the war had not started yet not for another nine hours I was gutted
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#9 |
Swabbie
![]() Join Date: Jul 2005
Location: Somewhere in the North Atlantic
Posts: 7
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Follow it for 9 hours, then as soon as war is declared hit it with everything to vent your frustration :p
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__________________
Werner Schultz the 1st U-31 Somewhere in the North Atlantic, looking for buried treasure... |
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#10 | |
Lucky Jack
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Pardon after 10 minutes it left the scene at 25Knots and how am I to keep up with it ? ![]() |
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#11 |
Nub
![]() Join Date: Feb 2006
Posts: 3
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Ok, so I am not getting into the spirit of this game. If it aint German, I sink it.
Ok Ok I have never got past the end of 1939 in the last 12 months, but that was because of PC crashing problems. New set up now and it runs like a dream. So tell me again? Dont sink neutrals? ![]() |
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#12 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
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Yes i have and i sunk it.
![]() I mean if its sailing with the enemy, then ITS the enemy. :|\ |
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#13 | |
Lucky Jack
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#14 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
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As I recall the very first ship sunk by a U-boat in WW2 was a passenger liner (possibly a neutral one). back in the day the rules of engagement were really a farce. After WW1 the rules regarding U-boats were set so that they essentially had to surrender their most powerful weapon: stealth. A U-boat which wanted to sink an enemy merchant ship had to first pull along side it and then board her and ask the captain for papers. Once they had seen the crew safely into their life boats the U-boat could then sink the ship. Now obviously this is entirely unworkable. It was intended to be so.
Whats interesting is that the British started to make following the rules hard before the U-boats even began disregarding them. So called Q-ships were constructed which were just passenger liners and merchant ships which were equipped with sliding bulkheads that hid weapons designed to destroy U-boats as they came along side to board her. Who broke the rules first? As the victors the Brits say Germany but I'd beg to differ. |
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#15 | |
Grey Wolf
![]() Join Date: May 2005
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