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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Wild Night in Bangkok
![]() Join Date: Aug 2003
Location: Wales
Posts: 179
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I'm not sure if this is new news or not but Dangerous Waters is the runner up for the category of best simulation in the 'best of 2005' awards. I'd like to congratulate the devs and say well done.
![]() http://bestof.ign.com/2005/pc/8.html Just think, if Silent Hunter III was not released at the same time Dangerous Waters would have had this one. Not that I begrudge Silent Hunter III though, both good simulations. |
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#2 |
Ensign
![]() Join Date: Mar 2001
Posts: 224
Downloads: 95
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Silent Hunter is a good game, I have it and I have fun with it.
It is very inmersive and have a top graphics, however as "simulation" that is emulating something real and technical, Dangerous Waters is much more simulation. Silent Hunter III also have a "pathetic" multiplayer, where you can only run subs against dumb AI. Not much fun even using 100% realistic settings On the other hand Dangerous Waters offer an incredible possibility of multiple plattforms, submarines, Air and surface and the never seen before multistation for a crew to man a single platform. The only weak point for dangerous Waters are its graphics and that is a more realistic (thus complex) sim which makes it sells less than SHIII and of course on the rankings, selling numbers are important factors, not to mention the "lobbying" of the producers on this case UBI, a gigant compared with Sonalyst, on the area of video games. For me, although I still play and have fun with SHIII, a really nice game, the best SIMULATION by all means is DANGEROUS WATERS! ![]()
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#3 |
Swabbie
![]() Join Date: Dec 2005
Location: Singapore
Posts: 7
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I own both games but I personally prefer DW because the campaigns in SH3 can be quite complex. However the thing that DW lacks is the realistic graphic SH3 has. Not only that, but SH3 also has the crew management aspects which makes it very challenging. The thing I like abt DW is of cause, technology :rotfl:
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#4 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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I think the loss to SHIII is pretty much due to two points (and complexity isn't one of them - witness how well "Falcon 4.0" always scored, and that is surely at least as complex as DW!)
* Poor graphics. Not just low quality textures and shaders - which can be excused - but 16bit color?? No support for anti-aliasing at ALL? No widescreen resolutions??? How 20th century! * Limited replayability. Once you've played through all the dozen or so included missions once or twice...well...that's it. Indeed, read the IGN link. The very FIRST point they make about the game is the "dynamic missions" (read: dynamic campaign) that "aren't scripted". It really is startling how close DW is to really being absolutely the BEST sim ever made...but those two points are going to haunt it for its entire run, and prevent it from really getting the full accolades it deserves. |
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#5 |
Ensign
![]() Join Date: Mar 2001
Posts: 224
Downloads: 95
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Well, due to the multiple platfforms and incredible number of AI units, the scenario possibilities for DW are unlimited. You only have to visit places like SUBSIM, SUBGURU and Commanders Academy & Dive Center to download many of the avalaible new Campaing and missions.
MP possibilities are unlimited while with SHIII, MP is lets say"poor and boring" after 3 games. Shall Silent Hunter III have incorporated a Destroyer Command version so you could have Sub vs Destroyer combats, the score would be completely different, but they have not and thus its MP is really poor. About complexity, well, comparing the complexity of DW with Silent Hunter III is comparing driving a bycicle or a fighter jet. Just take a look at the 500+ pages manual of DW and the "brochure" that comes with Silent Hunter III. However as I said, I still like SHIII, makes me feel on the atlantic riding the waves and I like the aspect of "managing" your crew so it will be on my computer for long time. However due to the increase use of DW among virtual Fleets because its MP possibilities, you will see after a year which game is ruling.
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#6 | |
Officer
![]() Join Date: Sep 2001
Location: Trieste, Italy
Posts: 236
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#7 | |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
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Sea Demon |
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#8 | ||
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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#9 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
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![]() Dangerous Waters is easily the most replayable game I've ever bought. Endless missions and multiplayer experiences... ![]()
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LW ![]() ![]() |
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#10 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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Its not just poor graphics (which I can excuse), its the absense of 32 bit color for "windowed mode" and the inability to enable antialiasing and anisotropic filtering. I have to play in 1600x1200 resolution so that the "jaggies" are less apparent but they are still noticeable. On the dynamic campaign issue, I don't think it is important. We can't have a dynamic campaign as the one in SH III. Modern ASW operations are more varied than just going to sea to sink a convoy. Of course we could have something akin to Falcon 4 dynamic campaign, but as most of you know, Falcon 4 was in development for 4 years, and even then when the game came out it was unplayable because of the thousands of bugs. The resources Microprose invested on Falcon 4 were just vastly vastly superior to what SCS could invest in DW (just my opinion but i think it is correct). |
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#11 |
Watch
![]() Join Date: Dec 2005
Location: Las Vegas
Posts: 24
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these opinions our purly my own please take with beer
ok i try to stay outa this but i cant anymore so i gotta say WHOA STOP THE BUS ![]() im new around here so i dont wanna inflame the agrument but both games score very high in my book and both are hits outta the park. especially since in the last few years in the realm of good sim, especially naval there are these two and ....... (crickets) every year these awards come out and every year its just like the oscars i didnt vote for any of it ![]() ![]() ![]() ![]() Truth is every year the sim/pc comunity grows bigger and bigger and every year they push us away i look at the activity of the forums here cadc, avsim, orbiter, falcon. and i see a strong comunity craving more that is told every year that "that market is dead" and "its not cost effective to release those types of games" but yet we can release 30 diffrent versions of quake over a year and for every one the game boards go "its the best game ever, its the best game ever" the only pc game gamespot even bothers to mention is civ IV ![]() EB games pulls trading of pc games and with this gamespot merger probably wont be stocking pc games in the near future ![]() so sh3 wins best sim of the year, well it probably sold more copys then all the others (i hear it did really well ), the only hope is that ubisoft and the other uber game devs sit up and pay attention to how many it did sell so that they can throw some big money our way for a change. in my mind anyway, DW ,SH3 ,Falcon are all winners ![]() |
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#12 |
Navy Seal
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A point about the graphics..
DW isn't about eye-candy. And to be perfectly honest 16-bit and 32-bit I honestly can't really tell the difference if I switch my desktop between 16 bit and 32 bit. anti-aliasing....well I could give you that but still not a biggy. Replayability I don't think is limited. The stock missions are just that but so it is with any other sim. IL-2 anyone? Also the mission editor is extremely powerful and easy to use, much better than IL-2's So it is possible if you wanted you could create a huge dynamic campaign in one huge mission. Or the same thing using many many seperate missions. Does SHIII have an editor? Don't have SHIII so won't comment at this point. Also most game reviews seem to put eye-candy ove gameplay. Seriously, why do you think FPSs do so well? Also SCS have given us the tools to make new models. Would DW sell more if the graphics were better? Would it rank higher in gamers awards? Woud it even get a look in? I don't think so. In fact having perused a few gaming mags recently I wouldn't be surprised if DW got overlooked at all. This might be contraversial but gaming mags seem to come to the lowest common denominator in gaming. Anything that is different or tough gets little coverage or overlooked...Unless it is pretty. One of the reasons why sims have shrunk and that includes flight sims. When was the last decent helicopter sim? Falcon 4 Allied Force it is a rework but not a new game. LOMAC...hmm still not sure about that one. So back on topic I think the replayability and graphics issues though I agree they are the reason DW came second in the opinion of IMG I hope that they weren't the overiding factor. Having lurked a little on the SHIII board I get the feeling there are more positives about DW than SHIII. I guess that is market economics for you. ![]() |
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#13 |
Grey Wolf
![]() Join Date: May 2005
Location: USA
Posts: 978
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I think SH3 deserves the award more because
1. It is Historical, which is more interesting (to me atleast) 2. dynamic campaign which DW doesnt have (that is a big one, to me atleast) 3. It "seems" to have a bigger modding community |
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#14 |
Navy Seal
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OK pissing contest time.
I think DW deserved the award more because. 1.) It is modern warfare with more toys to play with. 2.) You can play out various what if scenarios. 3.) Powerful mission editor allows you to create single missions or campaign as one wishes. 4.) SCS players have direct access to the people who made Dangerous Waters 5.) (Can't help this one) Doesn't use Starforce. :rotfl: |
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#15 |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
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I got Silent Hunter 3 this month and got to say that it is just amazing. Graphics and gameplay are remarkable. But even though I'm enjoying SH3, I still get much more from DW. This is not a knock on SH3 at all. I recommend you DW players and sub simulation lovers go out there and buy it. You won't be disappointed.
I think Xabba makes great points and I agree DW deserves the award more because it offers so much more in tha package with the ability to fight in virtual naval battle from air, surface, and sub-surface units all in one sim. Sea Demon P.S. Don't get that Starforce stuff started again Xabba. ![]() ![]() |
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