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Old 12-16-05, 08:59 PM   #1
SubSerpent
Stowaway
 
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Default What mods do you use currently?

I am coming back to this game after taking some time off from it for a month or so. Pain in the arse to figure out which MOD(s) I should be using now. I am happy to see that the mod community took so much interest in my last thread about a new improved map. GREAT WORK guys!!! Thank you so much!!! Was this implemented in Beery's latest RUB1.45?

I saw an interesting thread about lightning up hospital ships (similar to how the buidlings in port light up at night). That would be freakin awesome to see out at sea on a dark and stormy night. How about cruise ships lighting up also? Hope it is possible!
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Old 12-16-05, 09:33 PM   #2
Spaxspore
Sonar Guy
 
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Default Re: What mods do you use currently?

Quote:
Originally Posted by SubSerpent
I am coming back to this game after taking some time off from it for a month or so. Pain in the arse to figure out which MOD(s) I should be using now. I am happy to see that the mod community took so much interest in my last thread about a new improved map. GREAT WORK guys!!! Thank you so much!!! Was this implemented in Beery's latest RUB1.5?

I saw an interesting thread about lightning up hospital ships (similar to how the buidlings in port light up at night). That would be freakin awesome to see out at sea on a dark and stormy night. How about cruise ships lighting up also? Hope it is possible!
Mods am currently using
IUB 2, SH3 commander, and pascals dials
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Old 12-16-05, 09:55 PM   #3
chris911
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I atm use IUB1.02 , markimovs Smoke and Water Colours , SH commander and my own Ships which will be released soon . next one i will try and and normaly keep is the new Map mod.
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Old 12-17-05, 08:00 AM   #4
Deimos01
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IUB2, SH3 commander and marks ocean madness.
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Old 12-17-05, 11:38 AM   #5
HundertzehnGustav
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IUB, sinkthemall, and a TON of custom selfmade textures on the subs and DDs.
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Old 12-17-05, 12:34 PM   #6
WolfyBrandon
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Mods Im Using

SH3 Commander v1.43
+


Whats a list of mods without a few screenshots...


Real Damage Mod [Hollywood Part 2]


Ail Particals Mod


Marhkimov's Torpedo Textures v1.1


Marhkimov's Enhanced Ocean Reflections & Sky Mod v1.0


Improved Convoys Mod


Full Vulnerability Manual Mod


Wolfy
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Old 12-17-05, 03:01 PM   #7
baxter
中国水兵
 
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RUb 1.45

lights fixed mod (adds search lights to some cargo ships)

ICBM's Water Pressure Effects (outstanding sound replacements for being submerged at any depth)

TankerIV Seafloor Mod

SH3 Commander 2.3

SH3 Companion
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Old 12-17-05, 04:31 PM   #8
Krupp
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SH3 Commander 2.3
IUB 1.02
Pascal's Dials
Navimap chrono
Avg.Joes torpedo + deck gun speed of sound
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Old 12-18-05, 03:47 PM   #9
GT182
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Just these for now. Game play is smooth and purdy too.



Savages_Wolf, I like the ones your list too, looks nice. And I'm keeping a copy of it for later on..... if you don't mind.
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Old 12-19-05, 07:23 PM   #10
Camaero
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Wow, and I thought I had a lot of mods. I Don't come close to you guys!
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Old 12-19-05, 07:24 PM   #11
Marhkimov
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I have more mods than can be counted with JSGME... Must be over 150 mods ripped from everywhere...

Understandably, this is why I don't use JSGME.
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Old 12-19-05, 09:43 PM   #12
Camaero
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Must take a trick to get all the mods to work together no?
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Old 12-19-05, 09:57 PM   #13
Marhkimov
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the trick is simply wordpad, photoshop, TT's tools, understanding of mods, and many hours or work... but its easy once ya know what you're doing.
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Old 12-19-05, 10:31 PM   #14
Hartmann
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A modified custom version of rub 1.44 and:

Harbour traffic and milk cows

U boat reflections

16 km visibility mod_RWR_Moon_fix_Clear water_Ocean Reflections_waves 2x

camera mod 2.0

and Markimov smoke and ocean madness
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