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Old 11-04-05, 09:01 AM   #1
lumat83
Frogman
 
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Default My crew report contacts but

Hi

I've a little problem. When my crews report contacts, I can't see the ships before they reach less to 8000 - 10000 meters. Is'it right ?

However, I'm sure I've the same binoculars

I've only IUB1.01 and his options ( heavy harbor traffic and clear water)

Anybody can help me ?
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Old 11-04-05, 09:47 AM   #2
Nedlam
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Your WO has the eyes of an eagle!

I've been nose to nose with my computer screen looking in the general direction on the contact and most of the time unless the conditions are just completely poor I can just barely make out the smoke on the horizon.


Or I just pull away from the screen crosseyed...

Just point your U-Boat in the direction of the contact and it will come into view. Becareful though. I've had a Flower class Corvette appear out of heavy fog in a driving rain at night at 500 meters. I can picture the scene: My WO going "Holy Crap!" Their WO going "Oh $&@#!" as everybody scrambles to their stations... and the U-Boat captain pauses the game to go an clean his shorts.
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Old 11-04-05, 08:47 PM   #3
panthercules
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This has been coming and going for me lately, and unfortunately I've been playing around with so many Mod options recently (tried SH3 Commander, RUB, U-boat War Ace, etc.) that I'm not sure which ones caused which result.

From the beginning until fairly recently, I could always spot enemy ships before my watch crew could. Then somewhere in all the recent mod experimentation, it got to where my crew was always calling out sightings well before I could see anything at all myself.

Now that I am back to running basically just RUB1.44, I'm back to being able to spot ships (mostly by the smoke plume) before my watch crew spots them again, almost all the time, although every once in a while they'll call out a sighting out around 8,100m or so that I cannot see no matter what I try. Sorta works out well mixed up like that 'cause it makes it worthwhile for me to look around myself occasionally, but I can also rely on my crew most of the time as well.
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Old 11-08-05, 04:20 PM   #4
Emcon
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I've got the same problem... (I play on low detail, tough. A new video card should arrive any day now.)

I suspect RUb the readme(1.44) say's:

Quote:
050919: Added earlier (visible) version of single ship contacts. Adjustment by Iceberg. (data\Menu\Gui\Units\UnitMShip.tga, UnitWShip.tga).
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Old 11-08-05, 04:43 PM   #5
rulle34
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Quote:
Originally Posted by Emcon
I've got the same problem... (I play on low detail, tough. A new video card should arrive any day now.)

I suspect RUb the readme(1.44) say's:

Quote:
050919: Added earlier (visible) version of single ship contacts. Adjustment by Iceberg. (data\Menu\Gui\Units\UnitMShip.tga, UnitWShip.tga).
This mod means that you can see single ships on map

Quote:
Originally Posted by lumat83
Hi

I've a little problem. When my crews report contacts, I can't see the ships before they reach less to 8000 - 10000 meters. Is'it right ?

However, I'm sure I've the same binoculars

I've only IUB1.01 and his options ( heavy harbor traffic and clear water)

Anybody can help me ?
In IUB there is 16 km visibility mod. With this mod you should see ships at the same time crew report a ship spotted. This is at a distance about 15500m-16000m. If this don't work as it should, thre is something wrong with your mod installation. Another thing with this visibility mod is that if you have been messing around with files and your installation is not "clean", visbility can be more random and inacurate. A fresch install, patched up and mods you want enabled in a correct way give more fair visibilty values.
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Old 11-08-05, 08:56 PM   #6
lumat83
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It seem to work correctly now. I've made a clean reinstall. Thanks for your help
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Old 11-09-05, 03:07 AM   #7
rulle34
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Quote:
Originally Posted by lumat83
It seem to work correctly now. I've made a clean reinstall. Thanks for your help
Great to hear
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