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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2004
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Surprisingley after the release of the 1.2 Demo a couple of days ago, there has been little reaction.
Whilst the LwAmi mod has 'delivered' us from many inherent limitations in 1.1 vanilla there remain 'areas of concern' which possibly only SS can resolve. Have they ? Where have the complainers gone ? We only get a slice of the cake, a limited sample, but enough to draw some preliminary conclusions. For starters we have :- ML - Improvement to 'lockability' function in TMA station. Bell- Apparent increased sensor range of Kilo conformal. I would add that I have not been able to employ the clicking cheat/bug in the Kilo BB. I can find a contact this way at ranges less than 20 nm. So apparently SS has fixed the long-range fault....... Confirmation ? Auto-TMA appears less efficient. I have achieved better results by cutting-in and refining its work as we did with SC/SCX.......Confirmation ? Come on - if those guys at SS have listened and acted lets reward their support, enthusiasticaly. I am sitting on my growing excitement that they may **have** delivered. I am happy to stick my neck out with some preliminary conclusions - if it just gets some **reaction**
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#2 |
Sea Lord
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T200
''No Captain can do very wrong if he places his Ship alongside that of the enemy. '' Lord Nelson.
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#3 |
Sea Lord
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Publishers note. (For paltroons and nit-pickers)
Read above 1.01 and 1.02. ![]()
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#4 |
Ocean Warrior
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You can edit your posts, B.
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#5 |
Sea Lord
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:rotfl: Should'nt you be in bed ? :rotfl:
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#6 |
Ocean Warrior
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![]() ![]() Yes... :|\ ![]()
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#7 |
Lieutenant
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Wish i could be
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