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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 41
Uploads: 0
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how often are you guys and girls getting jumped by enemy aircraft?
i'm using the airpower mod from rub, 3dfx set at 2048 so time compression hopefully shouldn't be a factor, but i'm still not getting the whole "death from above" vibe. my current career has been from 41 to just starting 44, and i've been attacked by 1 liberator. true, he ruined my boat and i aborted the patrol, but how can i increase the frequency of air patrols? the next question is, is there any way to determine where an air patrol goes, or is it random w/in the radius of the aircraft's range? |
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#2 |
Navy Seal
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After patch 1.4, air cover is broken if you use high TC. Sail in 256x, and you'll have it. :hmm:
And yes, air attacks spawn depending on a series of variables; unlike ships and convoys, there is no actual aircraft flying through the campaign map in real time. |
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#3 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
Uploads: 0
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CCIP
Interesting. I'm always travelling at high tc. Long distances anyway. Must have missed the part about 1.4 patch screwing up air cover Thanks
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Nuke 'em till they glow! |
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#4 |
Navy Seal
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Egan has recently done some research on that, and we've definitely found it. One possible way around it that people found is changing the "3D render" TC setting in your config to your highest TC (1024 or 2048) - but unless you have fatigue disabled, that will 'kill' your crew very quickly :hmm:
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#5 |
Subsim Diehard
![]() Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
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Air attacks I had one approx 4:30 Am running on suface ahead 1/3
Was southwest of St Nazaire heading for the new spanish port in HT1.46 El Ferrol I hit the aheadflank and crash dive I looked like a lone Fighter? Like a Spit? but his bombs rocked the boat I though it was going to turn over ![]() Lane ![]() |
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