SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-07-05, 08:16 AM   #1
jjmikkel
Watch
 
Join Date: Mar 2005
Posts: 25
Downloads: 1
Uploads: 0
Default Sound question

Is there some way you can adjust the ingame soundeffects? For instance I would like to be able to hear the torpedo doors opening and closing from inside the sub. I can hear it very faintly, by I would like it to be a bit louder. I would assume that in real life it would be very audible inside the sub (the metal conduction the sound and so on and so on...). I tried adjusting the soundfile in the windows soundrecorder, and turn up the volume, but now its just distorted, and still not very loud inside the sub.
jjmikkel is offline   Reply With Quote
Old 10-07-05, 10:12 AM   #2
jaxa
The Old Man
 
Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
Default

You've right, torpedo door sound and torpedo launch sound from inside of uboot are too quiet in my opinion.
jaxa is offline   Reply With Quote
Old 10-07-05, 11:42 AM   #3
rulle34
Grey Wolf
 
Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
Uploads: 0
Default

I agree to that. My experience is also that it'll only be distorted when you increase volume.
__________________
rulle34 is offline   Reply With Quote
Old 10-07-05, 12:35 PM   #4
Sailor Steve
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Your computer has a built-in Sound Recorder. Use this to bring up the appropriate files. Since they are .wav files Sound Recorder can talk to them. Sound Recorder has an 'Effects' button, which will let you change the volume on the selected files.
  Reply With Quote
Old 10-07-05, 12:47 PM   #5
jjmikkel
Watch
 
Join Date: Mar 2005
Posts: 25
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve
Your computer has a built-in Sound Recorder. Use this to bring up the appropriate files. Since they are .wav files Sound Recorder can talk to them. Sound Recorder has an 'Effects' button, which will let you change the volume on the selected files.
Yes, thank you...I know. To quote myself:

"I tried adjusting the soundfile in the windows soundrecorder, and turn up the volume, but now its just distorted, and still not very loud inside the sub."

So you see. I tried "talking" to the wav files, but it didnt work. The sound just got distorted. (and a bit louder).

Anyone else has an idea?
jjmikkel is offline   Reply With Quote
Old 10-07-05, 01:14 PM   #6
Trefoil
Helmsman
 
Join Date: Jun 2003
Location: North Wales (UK)
Posts: 104
Downloads: 57
Uploads: 0
Default

There is an alternate version of torpedo tube opening.wav which I've tried. It is part of 'Real Sub V1.2(1.4ready)'. This is much louder than the default one. Available at -

http://u-boot.realsimulation.com/
__________________
Fear is the mind-killer.
Trefoil is offline   Reply With Quote
Old 10-07-05, 01:35 PM   #7
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,992
Downloads: 124
Uploads: 0


Default

Now are we talking about the sound of the torpedo doors opening EXTERNALLY or INTERNALLY?

It seems that it would naturally be quieter on the inside... I think...

Then there is the matter of how fast they are opened... wasn't this done by muscle power?
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 10-07-05, 01:38 PM   #8
jaxa
The Old Man
 
Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
Default

We talk about internal sound of torpedo door. It should be quieter than externally of course, but it's very difficult to hear it from inside now.
jaxa is offline   Reply With Quote
Old 10-07-05, 01:44 PM   #9
Flakwalker
Electrician's Mate
 
Join Date: Aug 2005
Posts: 131
Downloads: 0
Uploads: 0
Default

On the torpedo launching sound, it is quite, but if you had play the game Panzer General, you will got it familiar at the end of the loop
Flakwalker is offline   Reply With Quote
Old 10-07-05, 01:51 PM   #10
jaxa
The Old Man
 
Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
Default

Panzer General
It is one of my favourite game, probably one of the best computer games ever made.
jaxa is offline   Reply With Quote
Old 10-07-05, 01:54 PM   #11
Flakwalker
Electrician's Mate
 
Join Date: Aug 2005
Posts: 131
Downloads: 0
Uploads: 0
Default

Yes it is , recently I got a windows version, altough the music was better on the DOS one
Flakwalker is offline   Reply With Quote
Old 10-07-05, 01:54 PM   #12
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,992
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by jaxa
We talk about internal sound of torpedo door. It should be quieter than externally of course, but it's very difficult to hear it from inside now.
Ahh.. roger that. I guess I just didn't notice before. Thanks
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:32 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.