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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Is it a SH3 problem or is it a nVidia side problem that we can't use AA on nVidia cards and get sunglare? Any word on if this is going to be solved?
Occationally I get sunglare but it disapears when I move the view. |
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#2 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
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It is on Nvidia's side for what I remember.
I don't really mind too much - I've started really disliking bloom effects. |
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#3 |
Stowaway
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Hmm time to fire of a "plea" to nVidia then.
![]() I usually play SH3 with 8xS AA and 16x AF and have grown used to not see the sunglare (hade a Radeon 9800 Pro card, that quite on me in early June, befor this GF 6800 GT i have now ) The thing that got me thinking was that I occationally get the glare so it seems like a solveble problem. |
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#4 |
Helmsman
![]() Join Date: Jul 2005
Location: Back from the abyss
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I have a Nvidia 6600GT and i have no problems with AA or AF
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#5 |
Stowaway
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Do you see the sun as a large "blooming" thing or as a small speck?
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#6 |
Crusty
![]() Join Date: Apr 2005
Posts: 648
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77.77 drivers, 6600 - I only get the sunglare when:
1) Using periscope views 2) turning on the games "bloom" feature - ie. shift+pgup/pgdwn |
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