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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Back in the SH2 days i use to play over a LAN. One friend would be a destroyer using the Destroyer Command game while i was the Sub using SH2 game, we would hunt each other down. This gameplay BEATS Multiplayer verse AI missions. Even now when I go online Im playing against the DUMB AI. Im sick of it cos you know how the AI is going to react, its simple gameplay.
But when up against another human player you dont know what hes going to do next. Play against another Human whos got a Destroyer and is bent on sinking your ass, is unspeakable tense heart-attack marterial! It really makes gaming more realistic and not to mention the odd argument to go with it . Picture this, very rough weather, fog heavy your in a IXC on the surface, theres a destroyer very close out there some where only thing is its your mate not an AI. You know this because an AI will fire at you Auto within 1000 yrds a Human wont cos he cant see you...yet. We use to play whole weekends! Everyone's going on about we need a SH4, yet im quite content with SH3. What i reckon is more important is Destroyer Command 2. |
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#2 | |
Captain
![]() Join Date: Jun 2005
Location: Adelaide, South Australia
Posts: 487
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![]() \"If man is called to be to be a streetsweeper, he should sweep streets even as Michelangelo painted, or Beethoven composed music, or Shakespeare wrote poetry. He should sweep streets so well that all the hosts of heaven and earth will pause to say, here lived a great streetsweeper who did his job well\" Martin Luther King, Jr |
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#3 |
Swabbie
![]() Join Date: Jun 2005
Posts: 8
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I am looking forward to SH4 because I have heard that we will finally get to be the Japanese. They had some great subs, wonderful torpedoes, and lousy tactics. I plan to change that last part.
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#4 | ||
Sparky
![]() Join Date: Dec 2003
Location: Glasgow, Scotland
Posts: 155
Downloads: 65
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Good Hunting! Torpedo Problems? Check out my thread for FAQ\'s and running depths! |
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#5 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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JCC Rumour and Expectation Control Officer |
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#6 | |
Bosun
![]() Join Date: Aug 2005
Posts: 62
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Looking forward to driving I-400 ![]()
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mobilis in mobili ![]() |
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#7 |
Helmsman
![]() Join Date: Aug 2005
Location: Sydney, Australia
Posts: 105
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So you are the sub, and your friend is the destroyer.
You miss each other, and then you never ever find each other again in the massive ocean expanse. |
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#8 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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You never miss each other unless your a really really stupid player or Blind and deaf you probably would. The maps are small say 10 square miles. And im only talking about one of many types of missions that can be played using the SH2/DC games. another we use to play often was protect the convoys where you the sub and your mates protecting the convoy in his escort while you sinking as many as you can. Put it this way Nothing beats playing against human players., i would rather spend hrs looking for a human player in his destroyer than a stupid AI that does the same thing everytime. |
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#9 |
Sailor man
![]() Join Date: Jan 2002
Posts: 48
Downloads: 14
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Agreed.
I played SH2 vs DC, Once we had a Multiplayer game going before Messerwetzer came out. Everybody got dropped except for me and my enemy. Im in some Norwegian harbor at Periscope Depth nearly scraping the bottom of the harbor. He comes steaming 25+ in the harbor after about a 10 minute wait. I lined up from 1000. I misjudged the shot from a 4 tube spread, He sees the wake's and turns tight towards me, Here it comes, he pings the crap out of me. And Desperatley try to turn the ship around and load some eel's. I go Flank speed to turn and hes closing fast. I manage to get my stern facing his bow at less than 400. Its a 1 and a million shot. WHAM! His burning hull glided inches past me to a slow stop and began to sink. ![]() That was one of the few times I played at Ubi. From then on, I played over my network. Nothing beats a human opponent. |
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#10 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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hehehe
Yup i remeber Messerwetzer. And who could forget the editor mod that came out KD2 editor brilliant i created alot of 1 on 1 missions. I use to have fun telling my mate just before my torpedo would strike i would yell across the room and say "Is your sonar asleep again? Then Boom! or he would say to me just before he would ram me from behind with the words Your Lookouts arren't doing there job, i would know what that meant and look behind me only to see his Destroyer bow within inchs from my sub... too late. We even went as far as bet money on who would sink who first! ![]() I mean we are lucky to have multiplayer in SH3 they could of left that out. But more important is Destroyer Command 2 . Maybe if we ever get the SDK it would be possible for the programmers out there to create a type of Destroyer option for SH3. Wishful thinking i know. |
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#11 |
Medic
![]() Join Date: Mar 2005
Location: NJ, USA
Posts: 163
Downloads: 17
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I would definitely buy a destroyer command 2 for this game. They could keep the entire engine, but just make the destroyers playable by a human player. You could even have a career escorting convoys etc.
Multiplayer would be cool, but I would settle to just play the single-player game the way it is, just with the destroyers.
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#12 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
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I bought Destroyer Command and played it all of 3 times before putting it on my shelf to collect dust.
Never could really get into it.I played it online twice to see if it was any better that way.I was wrong..I could barely play cause of the lag..let alone actually being able to stay connected.I just found DC to be a very boring game all around.Just not my cup of tea. I myself would buy SH4 before I would buy a Destroyer Command 2. |
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#13 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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If they brought out Destroyer Command 2 i probably wouldn't even play the campaign. I would go straight to multi and set up a LAN match. Although i do know the graphics of the ships would probably be very good. so the campaign might be tempting. |
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#14 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
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How the hell did that message get in there? strange what i was suppose to add in the quote is this.
Quote:
If they brought out Destroyer Command 2 i probably wouldn't even play the campaign. I would go straight to multi and set up a LAN match. Although i do know the graphics of the ships would probably be very good. so the campaign might be tempting. |
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#15 |
Swabbie
![]() Join Date: Feb 2001
Location: New Zealand
Posts: 8
Downloads: 1
Uploads: 0
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I agree 100% with Kiwi. Sh2vsDC was the best fun I had with a game ever. We'd just play the same Gibraltar mission over and over again. DD's would sprint and drift and the subs would go on the surface until they got fired upon, or sometimes sit silently and wait for the DD to go off on a false trail. Problem was just about no one wanted to be DD commanders because it was so much harder to get a kill combared to being in a UBoat. And then Covet figured out the idea of replacing the DD's with BB's. We'd have 4 way scraps, the Bismark, Royal Oak (My Fav) Yamato and I cant remember the American one. Guns on manual, that was fun.
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