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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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SH3 with mods is like this. Play game for 3-4days then on 5th day many errors and crashing happens, I manage to solve problem usually by restarting getting rid of the latest mod i just installed etc., Only for a week or so later i get more crashes and more crashes again and again and again.. In the end i deleted all the mods (I only had RUB143 and Commander). But i have simply had enough of the frustration. Im not blaming the mods, they are good, i very much liked RealUboat mod. But this game i believe is not made to be modded either that or winxp pro just sucks. Yes you can mod SH3, but the game itself will at times throw up, becasue of the mods. Unless the developers add the mod into there next patch update, i wont install another mod ever :-(. I even went as far as having two SH3 versions installed at one time. Its seems when i have modded SH3 the game runs ok for about 5 patrols then after that the crashing starts. I am yet to finish a campaign!!.
Im now playing SH3 with the latest patch only and this is what i discovered. I should be happy but the gameplay is to easy! Its 7th October 1940, i start my first patrol in a VIIB from Lorient and head out to Grid BF15. While patroling in GridBF15 i manage to sink 5 C3 cargoes with my deckgun! Ive still got 14 torps left, and over half a tank of disel, i got a feeling im gonna sink around 80000 tons :-) As you kapitans would know using the RUB mod & achieving 80000 tons in one patrol would be unheard off! Well the game is not gonna be so realistic, but at least ill complete it! ![]() Good Hunting[/b] |
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#2 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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I play SH3 just with Patch 1.4 and no mods
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#3 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Mesa AZ, Arizona, USA
Posts: 1,253
Downloads: 5
Uploads: 0
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Threw in a couple mp3s in the gramaphone folder and it CTD...played it tonite quite a while ...did not turn on music....no CTD...from what I see I dont think I will mess with t too much...I like it how it is.
I lined up behind a tanker and expended all 5 tow while he zigged and zagged right by em all...was pretty cool.This is going to be a cool game. ![]() ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
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I play with 1.4 patch and Harbour Traffic 1.44 & 1.45 combined, but I droped the rest of the mods for the same reasons of CTD but after 10 patrols with Harbour traffic there has been no crashes at all......................Well unless you count the crash my sub had with that crazy AI Schnellboot. :rotfl: ( http://www.subsim.com/phpBB/viewtopi...395&highlight= )
I love the ship traffic coming and going in freindly ports. ![]()
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#5 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Well i must be doing something right, as your all experience commanders going by the date u joined subsim. So 'ill just stick with SH3 & 1.4.
![]() Drebbel i remeber you alot around SH2 forums if im right |
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#6 |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
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Tons of mods, and why not!
![]() What are you guys, Amish or something! :|\ |
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#7 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
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#8 |
Soundman
![]() Join Date: Jun 2005
Location: Pisa, Italy
Posts: 142
Downloads: 27
Uploads: 0
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I tried the last RUB, great mod, but definitely not so good for my taste and a bothering noending beta testing. The original game is more funny, I installed the Ail mods only.
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#9 |
Gunner
![]() Join Date: May 2005
Location: The Netherlands
Posts: 96
Downloads: 1
Uploads: 0
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I have an unmodded game running 1.4. Well... I don't consider mp3's added to the grammophone as mods.
![]() I might give some of the mods a try later though (RuB and Commander definately sound interesting) but I am still too busy with the unmodded version! ![]() |
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#10 |
Bosun
![]() Join Date: Oct 2004
Location: 50.8170°N,5.6670°E
Posts: 68
Downloads: 14
Uploads: 0
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The original is good enough for me!
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#11 |
Watch
![]() Join Date: Apr 2005
Location: Hertfordshire UK
Posts: 29
Downloads: 0
Uploads: 0
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Yup - run the game totally stock for a while before I knew there was a 1.4 patch
![]() Now run with 1.4 and have had no problems on my AMD 2800+, 1GB PC3200 RAM, ATI 9825 128MB card ![]() ![]() |
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#12 |
Swabbie
![]() Join Date: Aug 2005
Location: Netherlands
Posts: 14
Downloads: 0
Uploads: 0
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I play patched up to date and only a few visual mods, nothing that changes the game mechanics (yet).
But then I have only been playing a week or two. BB |
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#13 |
Swabbie
![]() Join Date: Mar 2005
Posts: 7
Downloads: 0
Uploads: 0
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I use 1.4 with no mods on 100 % realism and am quite happy. after 11 patrols it's mid 1941 and I rank 5th in the historical U-boat captains rankings which seems fair enough. THis is my second full campaign, my first i went right through to 1945 on lower realism and racked up tonnage that would make Kretschmer green with envy, which I did not like as it seemed unrealistic. If these 100% settings work out than by my reckoning by 1942 at the latest I should either be:
A. Dead B. A POW or if I am very lucky: C: Promoted to a desk job! ( of course the last two won't really happen so I'll just play until the first happens, btw, I don't save mid patrol, and when I die i DIE, end of campaign, start again.) My opinions on Mods are that the ones which just change cosmetic stuff are ok, though I don't feel I need them, but I am against ones which actually affect gameplay because then doesn't it mean if we all have different mods we are all in effect playing slighty, (or largely!), different games? Doesn't this then mean discussion of tactics and results achieved are then not comparing like with like and therefore pointless? Just my view... :hmm:
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\"I just ride \'em, I don\'t know what makes \'em work\" |
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#14 |
Navy Dude
![]() Join Date: May 2005
Location: Finland
Posts: 177
Downloads: 61
Uploads: 0
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Standard 1.4b plus some mods, like parts of AirPower, SonarPak, RealDC. Some graphics and sounds also. Been keeping Merchant Variety packs in bay for the next career. I've tested RUB's, Harbour mods and Improved Convoys (among others) but didn't really care for them. No offense, they're well done and definitely valuable additions but they're also something I can do without. *Shrugs* Sometimes the modders just see the game differently than I do, no biggie.
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#15 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Finland
Posts: 2,950
Downloads: 10
Uploads: 0
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This makes the game so good,it serves many difrent tastes
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