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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |||||
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
Uploads: 0
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Full props to sale999 for giving me the info..
It's fairly straightforward. In real life, could a u-boot captain jump like a ghost from the observation periscope to the uzo in a split second? No. SH3 has a good system where in the 3d view you can go the conning tower and click on the attack periscope to use it, as with the obs scope and the UZO. But face it - we hardly ever end up doing that. We use the shortcuts instead - because its easier. So, for the hardcore players, here's the instructions for getting rid of the shortcut kets and icons to the uzo, attack and obs periscopes. Now you'll have to get to them first, like a real captain. 1) Open commands_en.cfg in your data/cfg folder with notepad or whatever. 2) Find this block: Quote:
Key0=0x72,,"F3" so that it looks so: Quote:
Quote:
To delete the Key for Observation periscope, find and delete the line with Key0=0x4f,,"O" Quote:
But there's one extra temptation we have to get rid of... that's the shortcut buttons on the shortcutbar. 1. Open menu_1024_768.ini in the data/Menu Folder! (Save it first) 2. Find these Line with the CTRL+F Searchfunction in Editor: [G3F I31] You will see the complete Block: Quote:
before this line in the Block: ;Pos=1,-44,40,41 The semicolon will delete the button from the view and so you can't click on it no more. Now you won't see the Icons for Bridgeview and UZOview anymore! |
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#2 |
Navy Dude
![]() Join Date: Aug 2004
Location: Holland.
Posts: 175
Downloads: 0
Uploads: 0
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Now all we need is the possiblily to walk around the sub freely (not like the no-clipping SHFT+F2), opening hatches, climbing ladders etc.
Dunno yet if I will use this mod, because of the dumb sonar operator. I need to verify contacts myself so I always switch quickly between the sonar station and the scopes... :hmm:
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