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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
Uploads: 0
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Is it in fact the case that wind doesn't affect any particles in the game? I've been looking for a while now and haven't noticed it. This looks bad in a storm where you sink ships for example.
In fact wind had a large influence on how smoke dissipated, eg: ![]() What makes it rather more of a shame is that there seems to be at least two wind variables in EnvSim.act that refer to particles - referring to global and local windspeed. More stuff devs planned but didn't implement? Anyone done any tests? |
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