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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Aug 2005
Location: United States
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I was sailing my new XXI U-boat when I encountered a British destroyer and hit it with an acoustic torpedo. It blew off one of its propellers and jammed its rudder. The destroyer came to a complete stop, so I lined it up at a 90-degree AOB and fired a steam torpedo at it and it went from zero to ten knots in about one second. The torpedo went on behind it without hitting a thing.
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My heart is steadfast, O God. I will sing and make music with all my soul. Ps. 108:1 Survival of the fittest does not explain arrival of the fittest. we live in a single spoken sentence.. "God said, let there be" ![]() ![]() |
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#2 |
Seaman
![]() Join Date: Aug 2005
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If its rudder was jammed/locked then if it went full power on the useable screw then that could probably ruin your shot as it would not only accelerate but turn.
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O/B U-69, 2nd Flotilla |
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#3 |
Grey Wolf
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Location: United States
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it jammed straight.
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My heart is steadfast, O God. I will sing and make music with all my soul. Ps. 108:1 Survival of the fittest does not explain arrival of the fittest. we live in a single spoken sentence.. "God said, let there be" ![]() ![]() |
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#4 |
Crusty
![]() Join Date: Apr 2005
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The acceleration settings of all ships are far far higher than they were in reality, probably because the AI in SH3 is so useless - they have to be able to stop and reverse in a few seconds in order to avoid ramming the wrong ships and so on.
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