SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-09-05, 01:47 PM   #1
Drebbel
Dutch Sea Lord
 
Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
Default What Naval Enigma Simulator are you using ?

What Naval Enigma Simulator are you using to decypher the messages BdU is sending you ?

I am using this one:
http://www.hut-six.co.uk/m3/

Just fired it up again after not using it for ages. Works like a charm.

But I am wondering if there is one that simulates the 4 rotor system as well.
Drebbel is offline   Reply With Quote
Old 07-09-05, 02:03 PM   #2
Catfish
Dipped Squirrel Operative
 
Catfish's Avatar
 
Join Date: Sep 2001
Location: ..where the ocean meets the sky
Posts: 17,765
Downloads: 38
Uploads: 0


Default

M3 Naval Enigma Simulator

works nice with the 9te Funkmod, you get coded msg from time to time

Geetings,
Catfish
Catfish is offline   Reply With Quote
Old 07-09-05, 02:05 PM   #3
Drebbel
Dutch Sea Lord
 
Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
Default

Ok, M3 means 3 rotors, but wich applet/programm/tool are you using ?

I use the "M3 Enigma Simulator" version 1.01 by Geoff Sullivan.

Drebbel is offline   Reply With Quote
Old 07-09-05, 02:08 PM   #4
waste gate
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

This is interesting. Does SH3 generate code from BdU wich reqires the machine (Enigma) that Drebbel posted.

Is this why I receive so few messages?
  Reply With Quote
Old 07-09-05, 02:09 PM   #5
Drebbel
Dutch Sea Lord
 
Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by waste gate
This is interesting. Does SH3 generate code from BdU wich reqires the machine (Enigma) that Drebbel posted.

Is this why I receive so few messages?
Nope, but there are some enigma messages hidden in the game. And some people use mods that send enigma messages over the radio.
Drebbel is offline   Reply With Quote
Old 07-09-05, 02:20 PM   #6
waste gate
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Thank you for your reply Drebbel,

But I'm not sure I understand. When you say, enigma messages hidden in the game, are we talking about some kind of 'Bible Code' thing that only the chosen can ever hope to comprehend?

And if so, are the MODs also riddled with the code which will, given the proper de-code, give us the secrets to life the universe and everyting (42)?
  Reply With Quote
Old 07-09-05, 02:23 PM   #7
Drebbel
Dutch Sea Lord
 
Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by waste gate
But I'm not sure I understand. When you say, enigma messages hidden in the game, are we talking about some kind of 'Bible Code' thing that only the chosen can ever hope to comprehend?
Nope, no chosen needed, just some funny stuff hidden in the game. Just like the bottles of becks beer and the U2 (music band) logo.

Quote:
And if so, are the MODs also riddled with the code which will, given the proper de-code, give us the secrets to life the universe and everyting (42)?
I wouldn't now how much enigma is in the mod. I don't use any mods. But I am sure you will get tons of answers if you ask that Q in the Mod Workshop Forum.

I mainly fired my enigma up again because someone had posted a riddle (using enigma code) in the General forum.

HAVE AGRE ATWE EKEN DPAL

Drebbel is offline   Reply With Quote
Old 07-09-05, 02:36 PM   #8
waste gate
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Thank you Drebbel,

I was hoping to get a chuckle out of you with the reference to Douglas Adam's Hitch Hiker's Gude to the Galaxy.

You should check it out when you are on your non-TC patrols.

Thanx again
waste gate



Turbochargers Explained: The Wastegate
  Reply With Quote
Old 07-09-05, 03:58 PM   #9
clive bradbury
Captain
 
Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 492
Downloads: 105
Uploads: 0
Default

Gentlemen, try this enigma: http://users.telenet.be/d.rijmenants/

This allows you to open the machine to change wheels manually - it deservedly won a programming award.
clive bradbury is offline   Reply With Quote
Old 07-09-05, 04:46 PM   #10
Sawdust
Planesman
 
Join Date: Jun 2005
Location: Quadrant DB22
Posts: 198
Downloads: 0
Uploads: 0
Default

I'd found this one:
http://www.ugrad.cs.jhu.edu/~russell...ma/enigma.html
but it seems to be not working for the moment (?)
Maybe it'll be back up in working order soon.
__________________
.-. --- ..- --. .... ... . .- ... .- .... . .- -..
Sawdust is offline   Reply With Quote
Old 07-09-05, 05:32 PM   #11
joea
Silent Hunter
 
joea's Avatar
 
Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by clive bradbury
Gentlemen, try this enigma: http://users.telenet.be/d.rijmenants/

This allows you to open the machine to change wheels manually - it deservedly won a programming award.
That's the one I use...great thing.
joea is offline   Reply With Quote
Old 07-09-05, 07:48 PM   #12
enigma-e
Seaman
 
Join Date: Apr 2005
Location: AO7764
Posts: 39
Downloads: 0
Uploads: 0
Default

I use this one (built it myself):

__________________
enigma-e is offline   Reply With Quote
Old 07-10-05, 03:22 AM   #13
Drebbel
Dutch Sea Lord
 
Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by clive bradbury
Gentlemen, try this enigma: http://users.telenet.be/d.rijmenants/

This allows you to open the machine to change wheels manually - it deservedly won a programming award.
Perfect, I love this one, best I have seen !



Changing the rotors by hand is a great feature



Now how about including a "clickable spot" or key in SHIII to start this thing. Can that be done ?
Drebbel is offline   Reply With Quote
Old 07-10-05, 05:18 AM   #14
Bill Nichols
Master of Defense
 
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
Default

Quote:
Originally Posted by enigma-e
I use this one (built it myself):

Neat. I was in Bletchly Park last weekend and bought myself the same Enigma kit. How did you go about making the wood box?
__________________
My Dangerous Waters website:
Bill Nichols is offline   Reply With Quote
Old 07-10-05, 06:38 AM   #15
clive bradbury
Captain
 
Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 492
Downloads: 105
Uploads: 0
Default

Hi Drebbel,

your hot key idea to launch the enigma was a good idea, so I played about a bit this morning. Downloaded a free macro program which enables you to write scripts. Now if I press Ctrl + / whilst playing SH3 the enigma program launches. Of course it minimises SH3, so you have to Alt+Tab between the two programs as required.

Only drawback on my pc is that the map graphics in the control room are messed up, so I use powerstrip to restore them - minor hitch, though.

If you want more details I'll get back to you later, but I'm off to play cricket now.
clive bradbury is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:57 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.