SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-18-05, 02:00 PM   #1
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default SLAM-ER Fix Beta

I have changed the doctrine to missileskim and it works fine, even still follows waypoints.

This, combined with the missle sounds that need to be added to the DB mod, warrent a new version of the Mod DB.

NEED Orion players to test!

PM me!

Edit: I have done some playing around with the SLAM-ER using the missleskim doctrine. A few of the missles I fired did not make it, like 2 out of 10. It seems their chance of making it to the target is greatly increased if you adjust the waypoints, as all of the failures were when I did not adjust the waypoints and everytime I did, they exploded on target.
__________________
LW
LuftWolf is offline   Reply With Quote
Old 08-18-05, 02:23 PM   #2
Kapitan
Sub Test Pilot
 
Kapitan's Avatar
 
Join Date: Mar 2005
Location: UK + Canada
Posts: 7,130
Downloads: 77
Uploads: 7


Default

if this becomes a patch does it affect us sub skippers ? dumb question but i can normaly shoot down a P3 will this affect it ?
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond



Find out about Museum Ships here: https://www.museumships.us/

Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/

Navy general board articles: https://www.navygeneralboard.com/author/aegis/
Kapitan is offline   Reply With Quote
Old 08-18-05, 02:24 PM   #3
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default

Hehe...

SLAM-ER is a standoff, land attack missle. So, no!
__________________
LW
LuftWolf is offline   Reply With Quote
Old 08-18-05, 02:24 PM   #4
Kapitan
Sub Test Pilot
 
Kapitan's Avatar
 
Join Date: Mar 2005
Location: UK + Canada
Posts: 7,130
Downloads: 77
Uploads: 7


Default

thank goodness
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond



Find out about Museum Ships here: https://www.museumships.us/

Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/

Navy general board articles: https://www.navygeneralboard.com/author/aegis/
Kapitan is offline   Reply With Quote
Old 08-18-05, 02:45 PM   #5
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default

Doh, the I forgot to save the database when I made the doctrine changes!

But I was getting them to explode on target after some other changes I made that I thought hadn't worked... :hmm:

I need to look at this more closely, but I was getting them to blow stuff up... huh?
__________________
LW
LuftWolf is offline   Reply With Quote
Old 08-18-05, 02:55 PM   #6
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default

AH

BACK IN ACTION!

Hehe

I took away their IR seeker. Now they work just like TLAMs!

This should be good to go. And I rechecked the DB this time.

I am going to fire like 1000 of these things, and then send a new version of the mod to Bill.

__________________
LW
LuftWolf is offline   Reply With Quote
Old 08-18-05, 03:02 PM   #7
Caseck
Torpedoman
 
Join Date: Mar 2005
Location: CONUS
Posts: 116
Downloads: 17
Uploads: 0
Default

If SLAM is TV guided, why can't you use them to attack ship targets?

Why is SLAM only land-capable?
Caseck is offline   Reply With Quote
Old 08-18-05, 03:10 PM   #8
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default

Stand Off Land Attack Missle-Expanded Response

A version of the IR guided SLAM missile with terrain-following and waypoint capability. An airlaunched, light TLAM if you will.

The original DB modded them with an IR seeker, which interfered with their terminal homing, causing them to malfunction.

Removing the IR seeker causes them to function properly, just like TLAM's.
__________________
LW
LuftWolf is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:35 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.