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Old 08-13-05, 11:51 PM   #1
hopkins32
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Default SH3 Fix ready

Iv made a game fix for SH3 = Conning tower fix,

as you know if you push the F4 it will take you to the bridge well i added a code that when you push the F4 key at periscope depth it will take you to the inner Conning tower so now when on the surface F4 will take you to the bridge and when submerged F4 will take you to the inner Conning tower.

right now i only have the fix made for RUB1.43 an ill have them both up on my site with in the next hour.

http://www.freewebs.com/subchallenge/
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Old 08-14-05, 03:47 AM   #2
JBClark
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That's pretty handy, thanks.
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Old 08-14-05, 08:09 AM   #3
Kpt. Lehmann
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great work!
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Old 08-14-05, 08:16 AM   #4
Duli
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I agree, great work.
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Old 08-14-05, 08:24 AM   #5
rulle34
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Default Re: SH3 Fix ready

Quote:
Originally Posted by hopkins32
Iv made a game fix for SH3 = Conning tower fix,

as you know if you push the F4 it will take you to the bridge well i added a code that when you push the F4 key at periscope depth it will take you to the inner Conning tower so now when on the surface F4 will take you to the bridge and when submerged F4 will take you to the inner Conning tower.

right now i only have the fix made for RUB1.43 an ill have them both up on my site with in the next hour.

http://www.freewebs.com/subchallenge/
Nice mod hopkins32.

I have a tweaked Commands_en file where I have done my own settings (still compatible with Rub 1.43). For the ones that want to keep their settings and add this nice feature, just add these lines in the end of your Commands_en file: (data\Cfg\Commands_en.cfg)

[Cmd489]
Name=Conning_tower_camera
Ctxt=1
MnID=0x3F020004
Key0=0x73,,"F4"
Page=0x34000000,3705
GoBack=Conning_tower_camera


Hope you don't mind hopkins32?
/Rulle
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Old 08-14-05, 10:16 AM   #6
hopkins32
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nope dont mind at all. Im just glad to help
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Old 08-14-05, 10:27 AM   #7
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Nice job! My file is quite edited with SetKeys as well, so thanks for the specifics, rulle.

So it is actually possible to set commands that only works if the sub is submerged or not in that cfg-file? This makes me curious:

In another thread recently it was discussed that it was a bit unrealistic to get a weather report when submerged. Is it possible to edit something so that Weather report will not work when submerged?

I know: 'Just don't ask for a weather report when submerged', but like the poster of the original thread wrote - it's hard to resist sometimes... :P

Thanks,

Nopileo
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Old 08-14-05, 10:50 AM   #8
hopkins32
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Quote:
Originally Posted by Nopileo
Nice job! My file is quite edited with SetKeys as well, so thanks for the specifics, rulle.


In another thread recently it was discussed that it was a bit unrealistic to get a weather report when submerged. Is it possible to edit something so that Weather report will not work when submerged?

Nopileo
I'm sure it can be done just have to think how i would do this. ill put my brain on the desk and hit it will a stick and see what i come up with.
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Old 08-14-05, 11:00 AM   #9
Nopileo
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Quote:
Originally Posted by hopkins32
I'm sure it can be done just have to think how i would do this. ill put my brain on the desk and hit it will a stick and see what i come up with.
:rotfl:

Can't wait for the results!
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Old 08-14-05, 11:13 AM   #10
Lost At Sea
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Being the original poster that couldn't resist hitting the weather key, I would love that little 'weather report tweak'.

Mind you, don't get a headache trying to fix it.

cheers
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Old 08-14-05, 12:48 PM   #11
Woof1701
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Great find. Thanks a lot!!!
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Old 08-14-05, 01:29 PM   #12
Letum
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hope to see this in the next RUB!
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Old 08-14-05, 01:31 PM   #13
rulle34
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This idea is very nice!
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Old 08-15-05, 12:14 AM   #14
hopkins32
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Hmmmmmm the weather report fix is proving its self to be a big pane in the *** however i have got it working half way so i am making progress on it . . Has anyone played with this and if so what was your findings?
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Old 08-15-05, 03:10 PM   #15
Beery
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Nice mod. I'll happily include it in the next RUb.
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