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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
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Hi all
today it's a mission for sub vs sub fight -> MP2 Doggy Deep <- This is the DW version of the mission doggy box for SC. We (MS people) played a lot this one on SC, for sub vs sub match. New version (for DW, with DW editor new capabilities) is a circle of 25 miles diameter. Inside this circle, there is 16 dynamic locations where subs can spawn. 1 sub on red side 1 sub on blue side min 2 max 5 out of 11 civilian/bio randomly spawn in the area 1 out of 3 NEUTRAL SSN could appear (50% of chance). This random neutral SSN could be English (Trafalgar), Chineese (Han) or French (Amethyste). They are just here to make identification of the ennemy sub more problematic ![]() there is a "hold weapon and active sonar" trigger during 15 mn. after 15 mn, you've got the weapon free message. If one sub (red or blue) is killed, the other must survive 200 more seconds before mission ends. If the second SSN failed to survive during these 200 sec, it's a draw If the game last more than 1h30 with no red or blue sunk, it's a draw. Illimited replayability, as the theatre and spawning places are always differents. Also a good mission to train in solo against the AI, to improve your ASW skill. -> MP2 Doggy Deep <- |
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#2 |
Sea Lord
![]() Join Date: Feb 2004
Posts: 1,945
Downloads: 220
Uploads: 0
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![]() ![]() Good SP and learning tool for budding scenario designers all. |
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