![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
|
![]()
I just started using sergbuto's Additional Merchants mod. I really like it. Having an extra two targets to sink is a welcome change. I just finished my first patrol in U-6, a Type IIA. I got 44,276 tons! I was ordered to patrol AN56. When I was finished, I headed a bit south and met a C2. I sank it in one shot. Then, I headed down towards AN81 area. I met my first large cargo. Those are a whopping 17,000+ tons. I split him in two. My next target was, you guessed it, a large cargo. I forgot to set my speed to fast on the TI, so that torpedo hit the propeller area. I had to use another one to split him in two. My last target was one of three that simultaneously appeared. It was a small merchant. Right after it sank, I saved my game. Right after that yet another large cargo came into view. If I would have waited on firing, I would have sank 3 of them. Do you think it is cheating having such targets in the game? I haven't seen the transport introduced by the mod yet.
|
![]() |
![]() |
![]() |
#2 |
Captain
![]() Join Date: Jun 2005
Location: Adelaide, South Australia
Posts: 487
Downloads: 0
Uploads: 0
|
![]()
"Oh no a cheater",
![]() If you are enjoying yourself and getting satisfaction out of the game than continue playing it like you are. You ain't hurting anyone else so why you worried about cheating?
__________________
![]() \"If man is called to be to be a streetsweeper, he should sweep streets even as Michelangelo painted, or Beethoven composed music, or Shakespeare wrote poetry. He should sweep streets so well that all the hosts of heaven and earth will pause to say, here lived a great streetsweeper who did his job well\" Martin Luther King, Jr |
![]() |
![]() |
![]() |
#3 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
|
![]()
You are not really cheating, but...
The Large Transport also comes with RUb. The displacement of it was considered a bug, Beery has also changed renown. data\sea\nkgn\nkgn.cfg: Additional Merchants v2.0 Displacement=17600 RenownAwarded=530 RUb 1.43 Displacement=11600 RenownAwarded=310 |
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
|
![]()
Where did you get the additional merchants mod? Sounds interesting
|
![]() |
![]() |
![]() |
#5 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
|
![]()
http://u-boot.realsimulation.com, in the "Skins" section.
|
![]() |
![]() |
![]() |
#6 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
|
![]()
You can also get v2.0 of the additional merchants mod (what I'm using) from sergbuto's website.
http://web.telia.com/~u18230645/ What are the values Beery uses for the transport? I think I like those large cargo values a bit better. |
![]() |
![]() |
![]() |
#7 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
|
![]() Quote:
RenownAwarded=310 |
|
![]() |
![]() |
![]() |
#8 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
|
![]()
Those look the same as the large cargo you posted up top. Are they the same for both?
|
![]() |
![]() |
![]() |
#9 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
|
![]() Quote:
"Transport" (nptr) is Displacement=13850 RenownAwarded=420 The values for "Transport" are ok, you don´t need to change them. |
|
![]() |
![]() |
![]() |
#10 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
|
![]()
Ok, thanks. I've been wondering, were there any 17,000 ton cargo ships in WWII, or were T3s the largest cargo vessels?
|
![]() |
![]() |
![]() |
#11 |
Helmsman
![]() Join Date: Aug 2005
Location: Sydney, Australia
Posts: 105
Downloads: 0
Uploads: 0
|
![]()
I think T3 Tankers are the largest, other than Passenger Liners, which are rare.
Other than that, battleships and Carriers. |
![]() |
![]() |
![]() |
#12 |
Gunner
![]() Join Date: May 2005
Posts: 98
Downloads: 27
Uploads: 0
|
![]()
I can't feel guilty about enjoying this game. I know it is just a game. It is like playing any game where the opponent is eliminated. Were it real, I would have no part in it. This is just a game... just a simulation...
|
![]() |
![]() |
![]() |
#13 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
If you're asking if it's cheating, then you're obviously worried that it might be. You might want to try the 20/20 mod, which reduces lone merchant encounters to almost nothing.
Still and all, if your not playing against someone else or in a campaign, you only have yourself to please. Sinking a million tons while playing on the easiest level would still not really be cheating. Bragging about how good you are at it might be pushing things a little. |
![]() |
![]() |
|
|