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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Sep 2014
Posts: 90
Downloads: 39
Uploads: 0
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I'm working on a way to make flak guns act as cannons so that they can fire at ships similar to how the ai does. Currently my issue is that in order to have them be used they have to have a crew on a deckgun but most of the subs don't have a deckgun so theres no way to use this feature. The fix for this would be to add a compartment and crew slot to be able to use this or change how the game behaves.
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