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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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...or a torpedo cam. If I am playing in 100% without the map contacts on, is there a more efficient way (or any way at all) of jumping to the torpedo view to track whether or not it is on course?
I know I can click the map icons if I had them turned on, but I really just want to automate my own use of the "N" key. I think it would be helpful while playing without the map updates to have a better way to follow the torpedo without having to press the "N" key and hunt for it. Ideally, I would love to see an "Action Cam" as a small inset window that starts up when you flood the tube and it shows the front view of the sub with the bow tube doors opening, then torpedo launch, and tracking to target. I think ultimately, it's watching that run of the torpedo resulting in a successful hit where players extract the most fun from the game. If I could do that without having to press "N" and find it on my own, it would be a huge QoL boost for my game. |
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