![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
Downloads: 394
Uploads: 0
|
![]()
I recall there being a discussion or thread on how to remove the searchlights from merchant ships. I think it has to do with each ships .eqp file but I have S3Deditor and I can open every file except the .eqp files. Can someone direct me to the program that can open the .eqp files or steer me in the right direction on how to remove all searchlights from every single merchant ship in the Onealex mod. I only want the warships to have searchlights.
https://gyazo.com/4a26a02ea1a29645ce6686131faa18da
__________________
U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
![]() |
![]() |
|
|