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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Jan 2007
Posts: 100
Downloads: 123
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This is useful information from the SH3 community manual in case you missed it.
Renown Basics Renown is the measure of the success of your patrols in Career mode. You earn renown by: Reaching your patrol zone Patrolling for 24 hours Sinking enemy ships Shooting down enemy planes Returning to your base at patrol end, instead of using the ESCAPE key to "return to port" in mid-patrol. When you're within 30 kilometers of your base and hit the ESCAPE key, you will then be offered the option to "Dock at: base". You do not have to travel the last mile and dock in the U-boat pen. You lose renown by: Sinking friendly ships. Sinking a friendly ship will penalize your renown by a factor of ten times such a ship's renown value. Keep it up and SH3 will toss you out of the Kriegsmarine. Sinking neutral ships. Neutral ships will cost you the same renown amount that you would earn for sinking the equivalent enemy ship. Armed neutral ships will also begin firing on you. As with sinking friendly ships, sinking neutrals can lead to the end of your career in the Kriegsmarine. You do not lose renown for skipping your patrol grid square. It is just a place to earn points if you visit it. It is not required of you to go there or stay there. You will not see the renown you've earned in your current patrol until you've returned to base. Renown can be used to upgrade to a new type of U-boat, purchase upgraded conning towers, radios, or guns, or to enlist more experienced sailors and officers. The renown value for each ship can be found by looking at the .cfg file for the ship in the SilentHunterIII/data/Sea/shipname/ directory. [edit] Renown and Realism The renown you receive for sinking enemy ships is also affected by your Realism %. You will earn more renown for playing at a higher Realism %. The formula for calculating renown (http://www.subsim.com/phpBB/viewtopic.php?t=36293), per ship, is: base ship renown value (see below) * ( (0.75 * realism %) + 0.25 ). Therefore, At 100% realism, you will receive full renown credit for every ship that you sink and at 0% realism, you will receive 25% of the renown credit for every ship. [edit] Renown per academy\objective Scoring highest score on navigation training in academy = 500 Scoring highest score on deck gun training in academy = 1000 Scoring highest score on flak training in academy = 600 Scoring highest score on torpedo training in academy = 300 Scoring highest score on convoy attack training in academy = 1645 Reaching patrolgrid: = 500 Patroling patrolgrid for 24 hours = 200 Docking at home port = 100 [edit] Renown per ship Warships King George Battleship = 1500 Nelson Battleship = 1400 Revenge Battleship = 1100 Illustrious Carrier = 900 Hipper Carrier = 760 Bogue Carrier = 560 Casablanca Carrier = 420 AuxiliaryCruiser = 420 Fiji Class Cruiser = 430 Dido Class Cruiser = 225 Fletcher Destroyer = 150 Somers Destroyer = 140 Tribal Destroyer = 140 C & D Destroyer = 130 J Class Destroyer = 130 Soldati Destroyer = 130 Buckley Class Destroyer = 130 J.C. Butler Class Destroyer = 130 River Class Destroyer Escort = 130 Black Swan Frigate = 125 Evarts Destroyer = 120 Clemson Destroyer = 120 Hunt I Destroyer = 120 Hunt II Destroyer = 120 Hunt III Destroyer = 120 V&W Class Destroyer = 120 Flower Corvette = 120 Armed Trawler = 30 Elco Torpedoboat = 20 Merchants Passenger Liner = 870 Troop Transport = 390 T3 Tanker = 340 T2 Tanker = 320 C3 Cargo = 240 Victory Cargo = 230 Liberty Cargo = 220 Landing Ship Tank = 220 C2 Cargo = 190 Small Tanker = 125 Small Merchant = 70 Coastal Merchant = 60 TugBoat = 30 Trawler = 20 Small Coastal Vessel = 20 Fishingboat = 20 [edit] Renown per aeroplane Fighters Hurricane = 20 Bombers B24 = 100 Wellington = 70 Sunderland = 70 PBY = 70 Avenger = 50 Swordfish = 20 |
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#2 |
Gunner
![]() Join Date: Jan 2007
Posts: 100
Downloads: 123
Uploads: 0
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More from the SH3 community manual and very useful information for starting a new career.
Moored capital ships (spoiler) Below are the dates and locations of moored capital ships, extracted from the game data files and listed in chronological order. Note that the dates only seem approximate. 1939/09/15 - 1939/10/10, Auxiliary Cruiser, Scapa Flow 1939/10/04 - 1939/10/14, Battleship Revenge, Scapa Flow 1939/11/01 - 1940/01/05, Battleship Nelson, Loch Ewe 1939/11/05 - 1939/12/05, Battleship Revenge, Loch Ewe 1940/03/01 - 1940/05/01, Auxiliary Cruiser, Scapa Flow 1940/03/07 - 1940/04/25, Aircraft Carrier Illustrious, Scapa Flow 1940/04/01 - 1940/06/01, Auxiliary Cruiser, Scapa Flow 1940/05/17 - 1945/01/01, Fiji Light Cruiser, Loch Ewe 1940/05/24 - 1940/06/30, Dido Light Cruiser, Scapa Flow 1940/12/11 - 1940/12/31, Battleship King George V, Scapa Flow 1941/02/01 - 1941/02/17, Auxiliary Cruiser, Scapa Flow 1941/02/10 - 1941/03/20, Auxiliary Cruiser, Scapa Flow 1941/03/15 - 1945/04/30, Fiji Light Cruiser, Scapa Flow 1942/02/03 - 1942/02/28, Battleship King George V, Scapa Flow 1942/02/15 - 1943/09/03, Aircraft Carrier Illustrious, Loch Ewe |
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#3 |
Sparky
![]() Join Date: Jun 2006
Location: Mediterranean
Posts: 156
Downloads: 220
Uploads: 0
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great post!
__________________
Games are never finished. They are abandoned. |
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#4 | |
Bilge Rat
![]() Join Date: Mar 2018
Posts: 1
Downloads: 7
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![]() Quote:
1941/02/07 - 1941/08/10, Battleship Nelson, Gibraltar 1941/02/07 - 1941/08/10, Southhampton Cruisers (x2), London Cruiser, Dorsetshire Cruiser, Gibraltar They keep these ships at anchor and they DO respawn… ![]() Last edited by Clcrum; 10-01-22 at 11:34 PM. |
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#5 |
Gefallen Engel U-666
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Clcrum!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#6 |
中国水兵
![]() ![]() Join Date: Jun 2020
Posts: 276
Downloads: 16
Uploads: 0
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I think you forgot one:
HMS Renown = 1000000 points ![]() |
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