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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Apr 2022
Posts: 37
Downloads: 188
Uploads: 0
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How would i access tmo 2.5 files to change a few things?? I have tried winzip and i get error corrupted file and no access..
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#2 |
Gefallen Engel U-666
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Able Archer!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 | |
Admiral
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![]() Ok, access it, how... you mean the mod files itself to edit files in it... or are you instead, meaning... just how the heck do you get the mod unzipped, so that you can set the whole shooting match of the mod set up, so as to be able to play it...??? ![]() ![]() ![]() If it is indeed, the latter choice... then try using 7zip The other possibility, is... you could have gotten a bum steer download... rare, but... that can & does occur, from time to time. ![]() Only recourse then, to do... is to redownload the mod set & then retry unzipping it. Now... if your intent is to edit them... is a wholle lot of things one needs to know & understand there... as anything left out, mis imput in... space added into the coding... too many things to name them all here... & yeah... crash & burnville here you come. ![]() Beyond that small input there... not going to go further, suffice it to say, gotta be careful what tampering about in the files you do or else it all goes pear shaped.. big end up pear shaped... ![]() ![]() M. M.
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#4 | |
Seaman
![]() Join Date: Apr 2022
Posts: 37
Downloads: 188
Uploads: 0
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#5 | |
Silent Hunter
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ok. unzip TMO into the MODS folder. then create your own mod folder with a different name under MODS. you will want to copy the files that you wish to modify into your mod folder. then edit each of the files on your list in the MODS folder. .CFG, .MIS .UPC should be edited with a straight text editor like Notepad. .SIM, .ZON, .DAT require skwas' S3ditor. when you are finished making changes then apply your mod after all of the TMO mods. i've created an example for you. ![]() ignore the mods on the left. Notice the last mod in the right panel (TMO RSRD Tweeks)? that would be where your personal mod should be. so, now, when you encounter a problem or you wish to make additional changes, run JSGME and remove your mod, make your changes, then run JSGME to apply your modded changes. good luck. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#6 | |
Seaman
![]() Join Date: Apr 2022
Posts: 37
Downloads: 188
Uploads: 0
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#7 | |
Navy Seal
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Changing tonnage is simple...got to the drive you have SH 4 installed on..for example...C:/UBI/SH/MODS/Trigger Maru/Data/Sea/BBYamato You will see a .CFG file entitled BBYamato, usually at top, open with text editor, like notepad. You will see the tonnage. Change to desired tonnage, click save was, overwrite. Now, will have desired tonnage. Make sure you back up the file first, just copy and paste to empty folder on desk top. I would consult other sources if I were you besides wikipedia. While I love wiki and is a great reference/summary for things, should remember it can be edited by anyone and there are often (not on purpose) in many cases, errors, omissions etc. Tonnage of Yamato is often listed in various sources as different, number i've encountered mostly is 69,988-tons. Far as TMO goes... I see you are using the original TMO and RSRD. Amazing mods, my favorites of all time. However, their original creators have not been active in the subsim community for some time and thus they are both outdated. For a maximum experience with TMO, I suggest installing my TMO Update. I gave TMO a major update, including many new ships added to roster, ability to conduct realistic night surface attacks , a new campaign, which is inspired by RSRD for historical accuracy and much much more. V1.0 was released in September...next couple weeks I will be releasing V2.0 (and likely the final) Here is a link (below) Make sure to check out the README for install details and changes. https://www.subsim.com/radioroom/dow...o=file&id=5965 |
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#8 |
GLOBAL MODDING TERRORIST
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You'll need S3D to work on dat, sim, val, zon files.
https://www.mediafire.com/file/34fiy..._v099.rar/file A text editor to edit some like cfg, eqp, sns, etc. There's a ton of tools for working things just have to be specific and someone will guide you. |
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