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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Mar 2021
Location: United States
Posts: 31
Downloads: 1
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I'm just getting back into SUBSIM and have found in practice and in reading that the Stadometer "rangefinder" is incorrect. Is there a fix for this other than just using the Ruler in map mode? I currently am running just TWoS and nothing else.
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#2 |
Grey Wolf
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I don’t use the stadimeter so I’m not sure about any bugs. But keep in mind that, if you set up your shot so the gyro angle is low (say within 30° of your bow), meaning the torpedo won’t turn much or at all, range won’t matter to the solution. Prewar scopes had a stadimeter device, but it is for the above reason that wartime periscopes removed this feature, and also because target parameters like length and height were seldom known or relied on. Course and speed data was typically gathered on the surface at long range by either matching the target’s course and speed, or by plotting using rough ranges based on how much mast was showing above the horizon.
In practice, if range needed to be determined at the shot, usually for situational awareness, it was estimated using the vertical scale in the periscopes, or also by how much the target filled the lens horizontally (the prevalent method with the UZO, which only had a vertical line). I would suggest practicing this type of eyeball method, and also striving for a low-gyro shot whenever possible to mitigate solution errors caused by inaccurate range.
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#3 |
Seaman
![]() Join Date: Mar 2021
Location: United States
Posts: 31
Downloads: 1
Uploads: 0
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Thanks for the tip. I'll look into eyeballing with the periscope.
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#4 |
Grey Wolf
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I usually end up assuming a mast height of anywhere from 30 to 35 m for most merchants, and then use the centiradians in the periscope to get a feel for range. Just mentally divide target height by the number of marks he takes up to get the rough range.
So say you estimate target height as 30 m, and at 1.5xmagnification he takes up three marks, he is 1000 m away. If he takes up three marks at 6x magnification, he is 4000 m away. For 6x magnification you need to multiply by four.
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#5 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1405
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what i did was setup missions with differnt aobs,range,speed keep running though until i could eyeball everything
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