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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Apr 2021
Location: Colombia
Posts: 62
Downloads: 122
Uploads: 1
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how do ido to put a audio to a trigger? i've been putted it in scenario in wav extension, but it doesn't work, the game says you should have it in scenario as wav, i did but didn't work, does someone know how to fix this??
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#2 |
Ocean Warrior
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Download the We Dive At Dawn mission and take it apart.
![]() WDAD has an audio trigger for when you get within 1 nmi of "point alpha". |
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#3 |
Girt by Sea
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Make sure the .wav file is in mono (not stereo) and default sample rate is 22050 Hz.
I use Audacity - where you can set the sample rate through 'Edit-Preferences-Quality' (and it's free!) The Mission Editor manual has more information about the sound file requirements ![]() Stew
__________________
"This officer has used my ship as his den of iniquity and my wardroom to carry him from bar to bar." |
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#4 |
Bosun
![]() Join Date: Apr 2021
Location: Colombia
Posts: 62
Downloads: 122
Uploads: 1
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Oh thanks! ill try that, i use Audacity too
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