![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Navy Seal
![]() |
![]() |
![]() |
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
|
![]()
Tried to recreate this in SH5 once but couldn't get ammunition to explode at right time
![]() https://www.subsim.com/radioroom/sho...d.php?t=240613 |
![]() |
![]() |
![]() |
#3 |
GLOBAL MODDING TERRORIST
|
![]()
Years ago, I did effects for the Atomic bomb drops.
That rig was brought to it's knees and would CTD! Even tried the Volcano eruption in Italy for SH3 once. Again CTD on that rig. A new ammo effect and zone would get the effect but at what cost? |
![]() |
![]() |
![]() |
#4 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
|
![]() Quote:
![]() As far as effects go, thing I'd like to see (or make, if I will find time to learn editing fx someday) in SH5 is steam effects: first, venting steam from damaged boiler room and then, if boiler zone is destroyed (or gets a critical hit perhaps) a steam explosion. This should be doable, and would add a lot if correctly implemented. |
|
![]() |
![]() |
![]() |
#5 | |
Grey Wolf
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#6 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
|
![]() Quote:
"Boiler explosions are common in sinking ships once the superheated boiler touches cold sea water, as the sudden cooling of the superheated metal causes it to crack" As for venting, it occured when boiler room was flooding and crew knew it might soon explode - they vented steam from boilers to reduce pressure and avoid explosion. Some U-Boat KTB's I've read mentioned when venting steam by torpedoed ship was observed through periscope, as this was a sign flooding inside is severe. If the effect was added to game, it could be similarly used to estimate damage done to target.
__________________
An elemental spirit summoned up from the Sea of Lament itself and given one purpose, one skill, one desire... to sail! Or, to model hulls and adjust damage zones if no sailing jobs are open. My mods: Little Ships, Air Force Last edited by kapuhy; 11-16-21 at 05:09 PM. |
|
![]() |
![]() |
![]() |
#7 | |
Grey Wolf
![]() |
![]() Quote:
![]() Probably they vented steam throw the ship's funnel, or a pipe along the funnel ? This reminds me the film "Titanic" of James Cameron. Last edited by Mister_M; 11-17-21 at 05:16 AM. |
|
![]() |
![]() |
![]() |
|
|