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#1 |
Girt by Sea
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G'day guys,
I found Bill Nicholls' FFG guide http://www.subguru.com/DW_missions/FFG_Guide.pdf ; he mentions that, in the FFG, wakehomers can be beaten by going 4kts or less (i.e. not making a wake) I gave it a test, provoking a Russian Kilo Pr 877 to fire at me with wakehomers. It was VERY weird to stand still/go slow when you've just been fired upon - but the results were interesting - about 1/2 the torpedos fired missed when I was at 4kts or dead-stopped! I don't know if the RA wakehomers have another form of search guidance (active/passive) though. At least 1-2 of the Kilo's torpedo spread would hit me (even when stopped) - a few circled around and then hit me - and as you know, one torp is all it takes! I don't know if you've got strategies to beat them in the FFG (apart from 'don't be fired upon') but it was an interesting theory! Cheers, Stew ![]()
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"This officer has used my ship as his den of iniquity and my wardroom to carry him from bar to bar." |
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