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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Dec 2016
Posts: 57
Downloads: 208
Uploads: 5
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Well guys the mods have been up for a little while now and I thought I might start a thread about them in case anyone has any questions, comments or anything.
First let me say I am not a graphic artist as is obvious if you have used the mods. I just played around with the textures in paint.net to achieve a look that I liked. I play The Wolves of Steel but there were a few textures that I wanted to change and having did a little modding with .dds files in Skyrim I sort of knew how. The mods are setup to be installed with JSGME. In a TWOS install the unzipped mod folder should be placed in the TWOS parts folder and activated with JSGME. Ver 1.2 has the boat textures separate from the uniform folders to give a little more choice. Also As stated in the readme I developed these mods for use with TWOS. If you use a variant of the mighty fine crew mod that is different than the one that comes with TWOS this may affect the uniforms in an un intended way. If installing to a non TWOS version of the game just place the mod folder in your mods folder for JSGME and activate in JSGME. The boat textures should work fine with any version as they only contain base texture files for the interior and an HDR filter for the sub interior. The Electric gauges in the "A" boat use a different texture from the other boats so That is why they are a different color and the labels are blacked out. ![]() |
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#2 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Hi boogie,
I have just downloaded the latest version of your amazing texture mod. If I understood correctly your notes in the TWoS thread, it is optimized for working together with your Reshade preset. May I ask where I can find it? Moreover, I think that many subsim buddies here (including me) have never used Reshade and would appreciate a tutorial on the best way to set it up to work with SH5. Lastly, in the past I used to run the game together with SweetFX and a configuration preset made by Sjizzle. Are the two post-processing softwares reciprocally compatible, and if yes, are any benefits to expected from using the two of them at the same time? Sorry for the stupid questions, but I a total newby on this respect ![]() EDIT: please ignore my first question: I have just found your preset file in the main folder of your mod lol ![]() My other doubts are still standing |
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#3 |
Sea Lord
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Really thank you for this graphic mod which can be adjusted as desired thanks to Reshade
Reshade ici:https://reshade.me/ ![]() Mod:https://www.subsim.com/radioroom/dow...o=file&id=5602 for my part I have put the mod in jsgme then install reshade this create a profile then here we go .... in patrol screen ![]() ![]() ![]() ![]() boogieman335 big thank's |
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#4 | |
A-ganger
![]() Join Date: Apr 2019
Location: Valencia, Spain
Posts: 73
Downloads: 226
Uploads: 0
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What to do with that ini file? I have copied SH5preset.ini in the SH5 main folder but i don't know if something else needs to be done I'm noob too with Reshade… ![]()
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Freiwillig zur Kriegsmarine |
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#5 | |
Sea Lord
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(D: \ Sh5 \ Silent Hunter 5) example choice this box if you use a Radeon card https://image.noelshack.com/fichiers...7902754-01.png 2 choice direct x 9 https://image.noelshack.com/fichiers...7903266-02.png 3 leave ticking any option at the start to be able to select them later these are the effects brought by reshade https://image.noelshack.com/fichiers...71-capture.png 4 start your game 5 in your game press home you should have this: ![]() 6 in the task bar choose + create a profile name the "Sh5 test Reshade" for example 7 choose the desired effect 8 in setting program your effect key for example "f10" for my part 9 save everything now whenever you ask f10 the desired effect should appear in game 10 close your game and go to the root of your game to find the preset you have created titled "Sh5 test Reshade" replace it with the one proposed in the mod if you wish or simply put your own !!! https://image.noelshack.com/fichiers...80-capture.jpg ![]() |
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#6 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1405
Uploads: 0
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you did a awsome job thanks
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
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#7 |
A-ganger
![]() Join Date: Apr 2019
Location: Valencia, Spain
Posts: 73
Downloads: 226
Uploads: 0
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Big thanks, guys.
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Freiwillig zur Kriegsmarine |
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#8 |
Sea Lord
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Hello everyone I want to clarify that I have encountered problems with the "compass switch" with the sh5 enhanced interface for that to erase your backup or restart a game it will come back in order.
on the other hand, post your 'presets' with a screen to make vdr1981's work beautiful ... ![]() when has boogieman335 continue your mod that i really appreciate thank's ![]() ![]() for the effect reshade in the lower part of the software you can refine your effects attention do not do anything !!! |
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#9 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Thank you very much for your detailed answer Kal_Maximus_U669!
One of my questions is still pending though: how does Reshade compares with this SH5-compatible version of SweetFX prepared by Sjizzle? |
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#10 | |
Sea Lord
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![]() https://www.reddit.com/r/sweetfx/com...x_reshade_and/ |
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#11 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#12 |
Sea Lord
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Me personally I regularly use in different Reshade game which is updated often ....
now I'm surprised in another thread ici ![]() https://www.subsim.com/radioroom/sho...d.php?t=240282 I am surprised that this interesting work has not been developed at sh3 sh4 or any other game which does not support these resolutions in order to play on 21: 9 screens which would give a great vision of all the games here. maybe dig!!! ![]() an idea to dig no! |
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#13 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#14 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Thank you, boogieman335, it is a realllllllyyyyy great mod!
Would vote A++++++++++++++++++++++++++++++++++++++++++++++ if I could. ![]() ![]() ![]()
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#15 | |
Sea Lord
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