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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Bosun
![]() Join Date: Nov 2012
Location: Hungary
Posts: 64
Downloads: 110
Uploads: 0
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Hello subsimmers
Not long ago I made a sinking sound mod I showed it to a discord group about naval games and they loved it However while discussing it, I came up with an idea that given the game knows when a ship starts her plunge and starts playing the 'scufundare vapor' loop, would it be possible to make it recognize different phases of sinkings? Like, i mean: Flooding, slowly sinking - creaks and small groans Sinking speeds up (deck submerged) - more violent creaks, groans, sounds of bending, stressed metal Plunge begins - rushing water inside the ship, rumbles, deep groans, even more violent creaks and groans, bulkheads collapsing, maybe screaming people Ship fully sinks - screaming people stop, only some deep rumbles and bangs would be heard as machinery gets displaced, walls, structures getting torn apart, hull imploding as the ship plunges into the dark depths I may be asking for too much, I know nothing about modding besides designing sounds Yes I kind of have a sinking ship fetish ![]()
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