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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Jul 2017
Posts: 158
Downloads: 13
Uploads: 0
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Was playing QP using the MHR60 Helo.
Launched some buoy's..Difarr Dicass Vlad. Difarr - deep - sits at 3 ft - suppose to be 400 ft Dicass - deep - sits at 4 ft - suppose to be 800 ft Vlad - deep - sits at 4 ft - suppose to be 1200 ft Can someone report this to those Russian dudes since I cannot create and account on their page cos I can't read Russian! Also, one QP game objective was to destroy SAM site lol Well, that SAM site was sitting on the bottom @ 1209 ft..what........ |
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#2 |
Ocean Warrior
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If you mean playing a Quick Mission, understand that Quick Missions in DW are far from ideal. They're a great way to knock the rust off your gameplay or check out a new feature or tactic but they are VERY limited and simplistic compared to regular missions or a campaign. Its just the nature of the beast.
I like to think of the Quick Missions like a land-based attack trainer. ![]() Meanwhile, things have been really quiet in terms of RA since the 1.50 Beta was released (which is no longer available for download). ![]() We'll have to wait and see if work starts up again on RA or if it reached the end of the line with 1.50. |
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#3 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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@A-Ganger
What you see on 3d window is NOT antenna of sonobuoy. |
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#4 |
Sparky
![]() Join Date: Jul 2017
Posts: 158
Downloads: 13
Uploads: 0
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So when you click on a buoy on the map that shows 3ft etc., that is just where the buoy is floating but NOT the actual depth?
Do these 's have a cable that drops down to the required depth instead? |
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