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Old 08-28-19, 09:54 AM   #1
Drakken
Planesman
 
Join Date: Jul 2007
Location: Montreal, Canada
Posts: 194
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Default Any way to verify firing solution without map contacts on?

Without map contact updates on, we all know the attack map is nigh-on useless - especially when the U-boat remains in motion after firing. That being said, do you expert Kaleuns here have other methods to pre-check whether your firing solution might reasonably hit its target before firing?

One visual cue I use is the trail bubble when firing my torpedo when at a narrow gyroangle. I visualize the distance with the target and extrapolate if the torpedo would hit it. However, that can only be done after firing.

Thanks!
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