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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Feb 2018
Posts: 30
Downloads: 110
Uploads: 0
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I have heard the game will be user friendly for mods which is great!.
I would definitely like to remove those flying labels all over the sub and change gui. Also the map looks too much digital, i would make it more like in sh5 and with real navigation. Also to remove that blur would be nice. The sea looks very good and submarine models are very good. What would you like to mod guys? |
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#2 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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Not sure, but I believe the map will have more options eventually,
The option to have 2d map might actually be possible in the vanilla game eventually. |
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#3 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Some level of activity on the ships being attacked would be great. Also, the sub looks like it's attached to rails as it travels through the water. Any improvement there would be great.
Last edited by TDK1044; 04-24-19 at 03:35 PM. |
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#4 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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Speed +/- , heading, and depth meter all 3 onscreen at the same time (and maybe decrease their size a little as well).
And an option to hide whichever of the 3 you dont need atm.
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#5 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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There is a noticible lack of enemy destroyers in the streams ive seen. That could be a problem as the game looks so easy. These merchants should have escorts. So i would suggest more enemy destoyers with Good AI. They should be able to hunt you down. Half the job of a good captain is dealing with being attacked and hunted.
![]() Last edited by brett25; 04-27-19 at 02:25 PM. |
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#6 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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I am more concerned about the environment of the game. I like the more realistic environment, the sea, the sky and the clouds. Waves with different wind speeds, environments in different climates, and splashes and wakes of submarines.
SH5's clouds are too big, the proportion is wrong, the sea level is smaller, and there is also a lack of high-level clouds. So it's unrealistic. I hope UBOAT can solve these problems. In the UBOAT video, when the submarine was submerged, the watchtower could not see the spray. I think it's unrealistic. Why is there water spray in SH5 omitted in UBOAT? ![]() ![]() |
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