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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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I have TWoS 2.2.9, 100% realism, real navigation.
I cannot use supermarks, navigation marks, but I can use that combat unit mark? i don't even know what that is for. Is the super mark thing due to me using high realism? If i place a navigation mod to change the color of the map, i get it back! Weird right? Any input would be appreciated. |
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#2 |
Lucky Jack
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Did you try actually placing the marker? The cursor icon doesn't change from the default mouse cursor when you choose SM, but if you click it places the SM. (Same for Nav fix markers)
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#3 |
Admiral
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I click on the marker, I place it on the map and click on the map, and nothing.
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#4 |
Lucky Jack
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#5 |
Torpedoman
![]() Join Date: Dec 2010
Posts: 112
Downloads: 66
Uploads: 0
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#6 |
Admiral
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Understood. I try and use them to mark bouy markers before I get to port! If I can’t use it far away, then what good are they?
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#7 |
Sailor man
![]() Join Date: Jan 2019
Location: Nashville, TN
Posts: 50
Downloads: 48
Uploads: 0
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I was just struggling with this, but I saw suggested elsewhere that a previous supermark or navigation mark must be visible on the map when you place the next one. It always works for me when I allow this, just sometimes you have to zoom out more.
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#8 | |
Lucky Jack
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![]() Quote:
![]() And BINGO! That seems to be the case, just tested it. ![]() |
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#9 |
Sailor man
![]() Join Date: Jan 2019
Location: Nashville, TN
Posts: 50
Downloads: 48
Uploads: 0
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Thanks Dowly! Actually been a subsim member (not too active) since years ago (SH2 era probably I signed up originally? Been subsimming since AOTD!). I've long lost my original account and whatever email account I had used back then! ... Sink 'em all???!
![]() P.S. had to update remembering that I used to play Hunt for Red October on my Apple II, so I've actually been subsimming since then...!! ![]() |
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#10 |
Gefallen Engel U-666
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abaileyatd!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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