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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Crusty
![]() Join Date: Jun 2005
Location: USA
Posts: 649
Downloads: 334
Uploads: 0
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For the purpose of testing !! I did a mission in historical missions, attacking a warship fleet that included an aircraft carrier, I sank the carrier, without using the automation script's I fought and dived and was depth charged to death by 4 destroyers -- basically I lost.
In the second try .. I sank the carrier once again and decided to use the script for after attack and turn 180. what the difference was that the boat goes immediately to silent running, and the RPM is at .05 knots while a slow gradual turn is towards heading 180 .. and the boat goes to the depth of 80 meters . was pinged a lot but eventually, the escorts lost contact and I escaped. I advocate using scripts it is nearly impossible for you to set the speed manually at .05 knots -- enjoy All
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Captain AJ ![]() |
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