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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
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Playing on realistic, anything smaller than a Kiev seems to go down with 1 hit and surface ships tend to sink very quickly.
After watching a video about the HMS Sheffield that was hit by an Exocet during the Falklands war, it took 6 days for the ship to sink. Obviously many people don't want to have to hang around the mission area for hours or days to confirm a sinking, but just how close to real is it for a mk48 to sink a destroyer in seconds after a hit? |
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#2 |
Ocean Warrior
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Well first off you can't compare a MK 48 torpedo to the Exocet missile, they do damage in completely different ways.
As for how realistic it is to get a one shot kill with a MK 48, very. Watch these: https://www.youtube.com/results?sear...o+sinking+ship
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#3 |
Commodore
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I would say yes. First off the Mk.48 is designed to break the ships keel by exploding under it. Second the Mk.48 has almost double the warhead then the Exocet. But don't take my word for it.
Here is a video of the RAN sub hitting a RAN destroyer with a Mk.48
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
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#4 |
Sea Lord
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Yes, according to the - public released - weapon specs, the MK-48 is quite realistic. In real life it would be 1-shot-1-kill most of the time for the same type of vessels I think.
As a response and to catch up, the Russians have developed torpedos with nuclear warheads and such ones running at very high speed for more impact momentum to help the explosion. Such torpedos can put in pieces a big vessel with a single hit. However you hear them in the water as clear as a song of Michael Jackson....Even as a sonar man on a CVN, it's likely the last thing you will hear in your life... Last edited by XenonSurf; 12-03-17 at 06:42 AM. |
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#5 |
Chief
![]() Join Date: Dec 2010
Location: U-32's Wintergarten
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I was wondering about that as this obviously isn't in the game (yet?) so I wasn't sure if the mk48 was only designed to hit and put holes in the hull, that's the reason I compared it to the Exocet attack.
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#6 |
Medic
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Interestingly enough, if you watch the Mk. 48 when it's about to hit a Surface Target, it WILL Dive slightly to explode below the Keel. It only leaves the generic "Hit" Graphic behind afterwards though. I think it would be kind of cool if somewhere down the line smaller vessels, like Frigates and Merchants, would split in half after taking the hit.
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#7 | |
Sonar Guy
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This goes back to the problems the USN Sub force in the pacific faced early in WW2 with their unreliable magnetic exploder (similar devices were also used by the British and German Navies with around the same level of success although they did a much better job dealing with the faults vs. the USN who took the better part of three years to fully admit and rectify the issue). Assuming everything is working properly, for just about anything smaller than a cruiser, one hit should do the trick. This would allow COs to conserve ammunition, stay on patrol longer and maximize their effectiveness. These are the old MK 14s I'm talking about mind you, as far as the Mk 48 would go, really just about anything you'd hit with it would either be dead, mortally wounded or else almost certainly put out of action.
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