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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Silent Hunter
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hey,
my apologies if this is explained elsewhere but i have searched the various topics and received no hits...actually too many hits but no answers. ![]() can someone explain the starred entries of this .MIS file? it would help me to understand how some changes are developed for the various major-mods. I have included the entire section of this group rather than just the entries i have questions on. thanks for your help. ![]() [RndGroup 1] GroupName=41a_Jap_TaskForce_001 Category=0 CommandEntry=0 Long=16796400.000000 Lat=4272200.000000 Height=0.000000 DelayMin=60* DelayMinInterv=30240* SpawnProbability=75* RandStartRadius=0.000000* ReportPosMin=1440* ReportPosProbability=85* Heading=223.733994 Speed=11.000000 ColumnsNo=3 Spacing=800 DeleteOnLastWaypoint=true CurrentInstanceID=0 GameEntryDate=19420201 GameEntryTime=0 GameExitDate=19420228 GameExitTime=0 MaxInst=10000* MaxUnitsCreated=100* DockedShip=false NextWP=0
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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