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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
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The damn Typhoon was hit by 3 MK48 and was sitting on the seafloor with 3 big holes in it yet it refuses to die. Had to drive another torp manually into it to finish the job. Just wish the game would have counted it as a kill as it would never raise on it's power given all the damage.
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#2 |
Sub Test Pilot
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You would be very very surprised just how much damage a typhoon can take, they have not only a double hull but also two pressure hulls side by side that can be independently locked out and water tight it could stand the damage and in fact was built to take direct hits this is what a lot of people dont realise The typhoon is built to take that punishment and has a reserve buoyancy of nearly 45% (where as the 688i has around 11%)
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#3 | |
Sonar Guy
![]() Join Date: Sep 2002
Location: Canada
Posts: 395
Downloads: 39
Uploads: 1
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#4 |
Loader
![]() Join Date: Jul 2003
Posts: 90
Downloads: 42
Uploads: 0
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You'd think it'd have to be at a certain shallow depth and level in order to launch its payload, not listing and dying on the bottom of the sea
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#5 | |
Planesman
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#6 |
Loader
![]() Join Date: Jul 2003
Posts: 90
Downloads: 42
Uploads: 0
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i disagree. the typhoon should be way harder to kill dead than a november. not only is that more lifelike, but more importantly, it lends the game texture.
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#7 | |
Planesman
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