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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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![]() Join Date: Aug 2016
Posts: 19
Downloads: 15
Uploads: 0
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Hi all,
I play SHIII on 100% realism but with the map contact update on. I know how to work out the speed and I have a make shift way of working out the AOB with a 50/50 hit rate. Do you guys have any tips to work out accurately the AOB? Or Is it the speed of my torpedo? Here is a simple breakdown of my method: I first work out the speed of the target. I then draw a line in which the target is taking. From that I work using the compass tool the angle the target it from my U-boat. Take that from 180deg and the port or bow and that how I aim but I know there are better methods. Any reply's are appreciated. Thank you. |
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#3 |
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![]() Join Date: Aug 2016
Posts: 19
Downloads: 15
Uploads: 0
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Thank you. I have read through it a couple of times will try to perfect it.
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