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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: May 2008
Posts: 45
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I'm frustrated that after torpedoing an enemy ship or watching a friendly ship sinking, that I can't rescue the survivors. That just isn't right.
![]() For example, if you try to rescue Japanese sailors, they may cooperate and allow themselves to be picked up, may say "No, go away!" and may try to get away from your sub, or worse... they may be "fully loyal to the Emperor" and try to blow up OR damage your sub with explosives in their life raft/boat! ![]() I really do hope that we can chose different campaigns in SH5, like Japanese, German, American, and perhaps even British. What do you guys think? ![]()
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"Praise the Lord and pass the ammunition!" Lieutenant Howell Maurice Forgy, USN Having passed the enlistment physical, Jon was asked by the doctor, "Why do you want to join the Navy, son?" "My father said it'd be a good idea, sir." "Oh? And what does your father do?" "He's in the Army, sir." |
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#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
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In SH4 you can pickup friendlies for a part of completeing a mission.
Maybe they'll put in a improved version. |
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#3 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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Going back a step, I'd like to see lifeboats and other flotsam and jetsom modelled.
Picking up survivors would be a nice feature, but gee it would take a bit of effort to fully implement. There's a lot more to it than just pulling up beside a ship and clicking a "Rescue survivors" button. What are you going to do with them? Where are you going to offload them? What impact will they have on your patrol duties? The game would need to support answers to these questions as well, lest buyers complain of another half implemented feature. |
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#4 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
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#5 |
Stowaway
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The merchant sailors knew where they're going when they joined merchant marine during the war. From the moment they leave the native harbour they stop being innocent citizens, they become guardians of vital warfare supply and thus bocame legitimate targets for u-boats with their ships and their lives.
It's just a myth that u-boats were in war against materia only - ships. Not less important was their crew from tactical point of view. |
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#6 |
Navy Seal
![]() Join Date: Apr 2005
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Somewhat different than filling a u-boat with enemy ship survivors now isn't it? A friendly US pilot or two in a US sub is not a logistic or administrative burden. Try 10-20 if not more Allied survivors crawling all over your u-boat and see what happens.
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#7 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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#8 |
Navy Seal
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:rotfl:
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#9 |
Eternal Patrol
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#11 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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" In all seriousness, I will consider developing an SH5Cmdr "
How about SH5BdU ? More U-Boat sounding. ![]() |
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#12 |
Navy Seal
![]() Join Date: Apr 2005
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Maybe a "* Name yet to be defined" disclaimer is warranted, LOL!
It wouldn't be called SH5Cmdr; it would be called something more U-bootwaffe-y, and relevant to the scope of its contents. |
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#13 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
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![]() ![]() ![]() ![]() ![]() ![]() ![]() GWX without SHC would be like peanut butter without jam ham without eggs or a beautiful woman without s --, well you know what I mean. ![]() I wonder about GWX4 ![]() |
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#14 |
Navy Seal
![]() Join Date: Apr 2005
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I agree that GWX and SH3Cmdr go well together.
But there'll be no SH4Cmdr, at least not by me and seemingly not by anyone. A few people have put up their hands, but it is a big task requiring a lot of time and commitment, as I think they've all subsequently found out. Fortunately I learnt a lot through SH3Cmdr which, notwithstanding the learning curve required for SH5, should help avoid a lot of the issues both users and I had with SH3Cmdr. Fresh approach, fresh coding. Looking forward to it...but only if it's needed. Apologies OP for derailing your thread. |
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#15 |
Mate
![]() Join Date: Sep 2008
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Well you woudnt need to care to much about enemy sailors in the water:
'Do not rescue people and take them along. Do not worry about lifeboats, concern yourself only with your boat and the effort to achieve the next success as quickly as possible. We must be hard in this war' - Admiral Dönitz.
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Running silent,running deep,we are your final prayer Warriors in secret sleep,a merchantman's nightmare A silent death lies waiting, for all of you below Running silent,running deep,sink into your silent sleep |
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