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Old 08-22-09, 12:11 AM   #1
Kamikaze Krazy
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Default Can we pick up ALL Survivors?!

I'm frustrated that after torpedoing an enemy ship or watching a friendly ship sinking, that I can't rescue the survivors. That just isn't right. I think it would be more historically accurate if you can pick them up for some "renown". However rescuing sailors of different nationality would have an impact on your game play.

For example, if you try to rescue Japanese sailors, they may cooperate and allow themselves to be picked up, may say "No, go away!" and may try to get away from your sub, or worse... they may be "fully loyal to the Emperor" and try to blow up OR damage your sub with explosives in their life raft/boat!

I really do hope that we can chose different campaigns in SH5, like Japanese, German, American, and perhaps even British.

What do you guys think?
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Old 08-22-09, 12:16 AM   #2
FIREWALL
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In SH4 you can pickup friendlies for a part of completeing a mission.

Maybe they'll put in a improved version.
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Old 08-22-09, 12:56 AM   #3
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Going back a step, I'd like to see lifeboats and other flotsam and jetsom modelled.

Picking up survivors would be a nice feature, but gee it would take a bit of effort to fully implement. There's a lot more to it than just pulling up beside a ship and clicking a "Rescue survivors" button. What are you going to do with them? Where are you going to offload them? What impact will they have on your patrol duties? The game would need to support answers to these questions as well, lest buyers complain of another half implemented feature.
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Old 08-22-09, 01:10 AM   #4
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Quote:
Originally Posted by JScones View Post
Going back a step, I'd like to see lifeboats and other flotsam and jetsom modelled.

Picking up survivors would be a nice feature, but gee it would take a bit of effort to fully implement. There's a lot more to it than just pulling up beside a ship and clicking a "Rescue survivors" button. What are you going to do with them? Where are you going to offload them? What impact will they have on your patrol duties? The game would need to support answers to these questions as well, lest buyers complain of another half implemented feature.
Picking up downed US pilots is in SH4.
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Old 08-22-09, 01:12 AM   #5
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The merchant sailors knew where they're going when they joined merchant marine during the war. From the moment they leave the native harbour they stop being innocent citizens, they become guardians of vital warfare supply and thus bocame legitimate targets for u-boats with their ships and their lives.

It's just a myth that u-boats were in war against materia only - ships. Not less important was their crew from tactical point of view.
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Old 08-22-09, 01:15 AM   #6
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Quote:
Originally Posted by FIREWALL View Post
Picking up downed US pilots is in SH4.
Somewhat different than filling a u-boat with enemy ship survivors now isn't it? A friendly US pilot or two in a US sub is not a logistic or administrative burden. Try 10-20 if not more Allied survivors crawling all over your u-boat and see what happens.
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Old 08-22-09, 01:30 AM   #7
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Quote:
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Somewhat different than filling a u-boat with enemy ship survivors now isn't it? A friendly US pilot or two in a US sub is not a logistic or administrative burden. Try 10-20 if not more Allied survivors crawling all over your u-boat and see what happens.
CRASH DIVE BTW . Haveing any thoughts about a SHBdU for SH5 ?
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Old 08-22-09, 01:31 AM   #8
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:rotfl:
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Old 08-22-09, 01:34 AM   #9
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Quote:
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CRASH DIVE

BTW . Haveing any thoughts about a SHBdU for SH5 ?

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Old 08-22-09, 01:38 AM   #10
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Answer in post 471 here.

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Old 08-22-09, 01:47 AM   #11
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" In all seriousness, I will consider developing an SH5Cmdr "

How about SH5BdU ? More U-Boat sounding.
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Old 08-22-09, 01:50 AM   #12
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Maybe a "* Name yet to be defined" disclaimer is warranted, LOL!

It wouldn't be called SH5Cmdr; it would be called something more U-bootwaffe-y, and relevant to the scope of its contents.
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Old 08-22-09, 02:01 AM   #13
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GWX without SHC would be like peanut butter without jam

ham without eggs or a beautiful woman without s --, well you know what I mean.

I wonder about GWX4
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Old 08-22-09, 02:08 AM   #14
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I agree that GWX and SH3Cmdr go well together.

But there'll be no SH4Cmdr, at least not by me and seemingly not by anyone. A few people have put up their hands, but it is a big task requiring a lot of time and commitment, as I think they've all subsequently found out.

Fortunately I learnt a lot through SH3Cmdr which, notwithstanding the learning curve required for SH5, should help avoid a lot of the issues both users and I had with SH3Cmdr. Fresh approach, fresh coding. Looking forward to it...but only if it's needed.

Apologies OP for derailing your thread.
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Old 08-22-09, 02:10 AM   #15
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Well you woudnt need to care to much about enemy sailors in the water:

'Do not rescue people and take them along.
Do not worry about lifeboats, concern yourself only with your boat and the effort to achieve the next success as quickly as possible. We must be hard in this war'

- Admiral Dönitz.
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