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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Girt by Sea
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Hi guys,
Sorry if this has been covered before. For some reason, I'm getting mini 'lock-ups' in a map I've made. Usually this is time-acceleration linked. It's not a crazily detailed map - and very little traffic is included in the mission - and this has never happened before. For some reason, I'm getting micro 'lock-ups' when the game stalls (sub's screw stops turning/sonar stops streaming) before it goes again. Do you guys know the cause? *EDIT* Just tested another map (with more traffic/labels) - all works fine...this is weird! ![]() Cheers Stew Last edited by Stewy1; 08-17-16 at 03:54 AM. |
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