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Stowaway
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So guys, you believed that when you set a second appearance date for an improved gun on the same node of a ship, it will appear at this same date ? Well, not at all !!!
Here are my results about some tests with the stock battleship King George V. I precise that the hour was always 12 o'clock : When you open the .eqp file, you see that the AA guns are all improved on 1942.06.01 : [Equipment 12] NodeName=A05 LinkName=20mmGBDouble StartDate=19380101 EndDate=19420601 [Equipment 13] NodeName=A05 LinkName=40mmDouble StartDate=19420601 EndDate=19451231 OK, but how is it in game ? Is the 20mm replaced by the 40mm on 1942.06.01 ? Not at all ! It will be replaced on ....... 1942.07.01 !!! Now, let's change appearance date from 1942.06.01 to 1942.05.31. Well again, change is applied on 1942.07.01. Now, if I change appearance date for 1942.07.01, will the 40mm appear on 1942.08.01 as expected ? Well, not at all ! It will appear on .... 1942.10.22 !!! Now, the question is : from what appearance date the 40mm stops to appear on 1942.07.01 but on 1942.10.22 ? I didn't try to find this, as you have to restart the game in order the change in .eqp file is taken into account, and it's too time consuming OK. Last test. What if the appearance date is not 1942.06.01, but 1943.06.01 ? Does the 40mm appear in 1943.07.01 as expected ? Well ..... again not at all !!!!!!!! It will appear on ...... 1943.09.03 !!!!!!!!!!!!!!!!!!!!!! ![]() How puzzling this game is ... Last edited by Kendras; 02-23-17 at 05:17 AM. |
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