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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
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Hey,
![]() I've been using SH4 for over a decade. I used FOTRS before and it was fine. However this time around, when you go to the TDC, you can't move any of the dials. What's more, the little triangle button for Stadimeter etc to send the data to the TDC on left, is missing. This looks like a bug. I just had to abandon my new campaign cause of this. Any help please? Cheers guys. ![]()
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#2 |
CTD - it's not just a job
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![]() ![]() Must - have - more - data... Seriously though, we do. Run JSGME, and in the middle of the window is a blue "Tasks..." link. Click on that and choose the bottom item "Export activated mods list to >" and then click either "Clipboard" to Ctrl-V paste it into your next post, or use "Text file" to copy and paste the info later. It will show the path to your game, as well as the mods you are running. That info is needed to diagnose your issue. Also, do you have Manual Targeting selected in the Options screen? Remember, there are Options for both Single Mission play, as well as Career play. The career option are found when you are in the onshore Captain's Office, and click on the wooden radio console to the left. Let us know! ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#3 | |
Chief
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![]() Quote:
Generic Mod Enabler - v2.6.0.157 [H:\SteamLibrary\steamapps\common\Silent Hunters Wolves of the Pacific\MODS] FalloftheRisingSun_Ultimate_v1.46 BATTLEFLAGS_SHIP_SUNK_COUNT (select_folder) Bigger Better Protractors Dark Recognitionmanual GreenLamp WEBSTER's Better Air Patrols for v1.4 and v1.5 BATTLEFLAGS_GATO_CLASS (select_folder)
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#4 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#5 | |
Chief
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![]() I removed all other mods except FOTRS, and still the problem remains. I loaded my campaign, and the problem remains. So I started a War Patrol in a GAR thinking it might be because I changed the mod load out. The problem remained, Heres images of the TDC for Range, AOB and Speed showing the little triangle to send data to TDC is missing, and none of the controls can be manipulated other than switching between the 3 dials. https://imgur.com/5Eg0nZO https://imgur.com/pF1YImj https://imgur.com/9lARLGc Thanks.
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NeonsStyle - YouTube Channel: https://www.youtube.com/c/NeonsStyle...e_polymer=true Hit me up in the Comments or Discussion on my channel or message me on: |
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#6 |
CTD - it's not just a job
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If you do not have a "target", none of the dials will move. If you are in Manual-targeting mode, you do not get the triangle. If you are in a Single Mission (or Sub School, Multi-Mission, War Patrol), you use the Main Menu's "Options"
![]() ... and "Gameplay Settings" choice. ![]() ... to clear the "Manual targeting system" box in the lower-left column If you are in a career, when you are in the Captain's Office while at home port, use the radio console to the left of the screen as in: ![]() ... to access the "Options" menu ![]() ... and then "Gameplay Settings" to clear that same menu choice for Manual-Targeting. That will get the green (orange or red) triangle back. Then, when you "lock" onto a target, or get the triangle near a ship and press the PTT button (that currently "white" button at the bottom right of the Position Keeper box), the dials will move for you. When lit "white", as below, the PTT is off. When lit "red", it is on. The "Lock" light (on the lower-right torpedo box) lights when you are "locked" on a target. Both Manual and Auto targeting are the same in that regard. ![]() If instead, you are looking to "manually input" targeting data with the "Manual targeting system" enabled, then you use the TDC dial on the right-hand side of the screen to input range, AOB and speed, and when "updated" will move the dials on the left. Or you can use Nisgeis's 3D TDC and Radar Range Unit for the Gato and Balao in the Stock game (which is really cool), but a bit complex. However, you will not see a triangle in Manual mode... ![]() btw - Happy New Year!!! lol
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"...and bollocks to the naysayers" - Jimbuna |
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#7 |
Chief
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I've got gameplay options set to manually target, and I like it so I can twiddle the dials myself. However the dials are all locked. I even had a target in the scope and it was still locked. I think I'll just remove the mod and go back to my old mod list. At least I could play then.
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#8 | |
CTD - it's not just a job
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Also, be aware that once you run the game, it writes data to the Save folder. If you did not empty the Save folder to clear the old data, after adding FotRSU to the Stock game, or if you did not empty the Save folder after removing the conflicting mods, you often will have similar troubles to what you describe. That folder, by default, is "C:\Users \UserName \Documents \SH4". But that is system dependent, and you might have OneDrive activated and also in the path, or if you used MultiSH4, it might be a different 3-character name. ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#9 | |
CTD - it's not just a job
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![]() In the meantime, try this THEBERBSTER posting: Manual Targeting In SH4 or for an old video
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"...and bollocks to the naysayers" - Jimbuna |
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#10 | |
Chief
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Also, I noticed that the fire key has changed, to Control Enter which is fine, but the Red Fire button doesn't work anymore. The only way I could fire was to use Ctrl-Enter. Thank you. That was a really helpful vid. It's all working properly now. Much appreicated. ![]() ![]()
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NeonsStyle - YouTube Channel: https://www.youtube.com/c/NeonsStyle...e_polymer=true Hit me up in the Comments or Discussion on my channel or message me on: Last edited by NeonsStyle; 01-04-25 at 03:21 AM. |
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#11 | |
Samurai Navy
![]() Join Date: Jul 2017
Posts: 574
Downloads: 111
Uploads: 0
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#12 | ||
CTD - it's not just a job
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![]() ![]() You can tell that is an Auto-targeting image, because the TDC Input Dial does not have the Input switch on it. That "yellow" up arrow means that the solution is not the best - in this case, too long of a range. A "red" arrow would most likely mean you have the torpedo tube nest at the wrong end of the boat selected. ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#13 |
Chief
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I did encounter an odd error. The game day before, I was
attacked by aircraft and they damaged the 20mm AA gun which could not be moved to the repair window. The next day, I was shadowing a lone ship setting up an attack. I'd ordered the boat to track west. After awhile, I noticed we hadn't made the turn. Then I noticed the engines were off. So I set Standard and the crew responed with "Unable to Comply". So I tried the electric engines, same thing. No response and unable to comply. So I checked the ship damage, but there was only the 20 mm AA gun which had now moved to be repaired. It had full fuel, full battery so it should've worked. I couldn't move the boat at all! She was dead in the water. Another problem is CO2, even on the surface, it's 100% and I can't get it down. Is there some trick to get it down? You'd imagine on the surface it'd just be pumped fresh air in and co2 out. Air patrols are the death of me. Every minute another, and they always are heading at me. Way too many contacts in W of Philipines. Think this is a bug: Added the Dark Recognition Manual mod. Otherwise it was default FOTRS Ultimate 1.46
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NeonsStyle - YouTube Channel: https://www.youtube.com/c/NeonsStyle...e_polymer=true Hit me up in the Comments or Discussion on my channel or message me on: Last edited by NeonsStyle; 01-05-25 at 08:59 AM. |
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#14 | ||
Silent Hunter
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the fix is to save and exit the game. then, relaunch SH4 and reload the game-situation. the CO2 level will return to zero.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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